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Topic review
   

Expand view Topic review: new update

Post by Orlor » Wed Oct 24, 2012 1:07 pm

goldenjet50 wrote:We've far rather have updates that are clean & tested rather than "cool" stuff just for the sake of something new.


Please do a restart of Valor and the correct text will show.

Note to PlayMesh

Post by goldenjet50 » Wed Oct 24, 2012 1:02 pm

We've far rather have updates that are clean & tested rather than "cool" stuff just for the sake of something new.

Post by Slair13 » Tue Oct 23, 2012 2:14 pm

Yes they need to change the variable name in the DB to reflect a shorter string. Or just remove the label so it just shows the value

Post by DirtySouthATL » Tue Oct 23, 2012 11:25 am

the labels you are seeing are the default format of the programming. MEANING, they pushed out an update that wasn't fully ready to go... lol

Post by Walker » Tue Oct 23, 2012 11:20 am

Also, what is the "farm_building_label" under farm?!! They really need to fire their QA and find better tester.

Post by LordFirefall » Tue Oct 23, 2012 11:16 am

Yes, instead of a number of troops for that type, you get recruit_possessed:... until you move to the next type of troop. It will then show the correct number to the troop you were on, but not for the one you are on now.

new update

Post by Juditha » Tue Oct 23, 2012 11:08 am

and it's not good again. when you are in stable or barrack you don't see how many of for example guards you have ?????

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