Pay to play world

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Expand view Topic review: Pay to play world

Post by fortheLOVE » Wed Apr 24, 2013 8:00 am

DirtySouthATL wrote:pretty much. i don't even use those for the most part. i only used them in 100 and gw2. they are a waste of gold. i like to keep my boosters and extender running. OH and prestige and instant spy. I'm just lazy and hate recruiting scouts though


i tend to instaspy when i'm on an island surrounded by red so i can sick em while they have troops out and aren't expecting an attack. =) or when they have 5k scouts. there's no way i'm wasting that kind of farm space to build enough to scout them. wastes my attack power.

Post by DirtySouthATL » Wed Apr 24, 2013 7:55 am

fortheLOVE wrote:lol, gold has been around forever. i think removing speedups from the store would be a simple fix. possibly instant resources too. queue extender is used for people that have specified times that they can even look at their phone. as well as trip wires. these are time strategies. if you can constantly look at your device. a queue extender isn't a one-up. speedups are your complaints. not gold.


pretty much. i don't even use those for the most part. i only used them in 100 and gw2. they are a waste of gold. i like to keep my boosters and extender running. OH and prestige and instant spy. I'm just lazy and hate recruiting scouts though

Post by fortheLOVE » Wed Apr 24, 2013 7:12 am

lol, gold has been around forever. i think removing speedups from the store would be a simple fix. possibly instant resources too. queue extender is used for people that have specified times that they can even look at their phone. as well as trip wires. these are time strategies. if you can constantly look at your device. a queue extender isn't a one-up. speedups are your complaints. not gold.

Post by DirtySouthATL » Wed Apr 24, 2013 6:57 am

Shamrockshak wrote:Agreed with this. Good changed the game alot, and made my guild not want to play the GW2. Good thing we didn't, there is already a guy with over 13 cities. I'm not against gold. But in these new 5k worlds. You basically have to spend gold to even have a chance in winning


He has 13 cities because he has ONE LORD and we made him take barbs vs attacking players with 2k cities. Jesus. Get the rumors right.

Post by Shamrockshak » Tue Apr 23, 2013 8:12 pm

Agreed with this. Good changed the game alot, and made my guild not want to play the GW2. Good thing we didn't, there is already a guy with over 13 cities. I'm not against gold. But in these new 5k worlds. You basically have to spend gold to even have a chance in winning

Post by CrUsHyOu » Tue Apr 23, 2013 2:44 pm

P2P would be nice. I would enjoy that.

Although I agree with DSA on gold isn't that big of a deal, it's been around forever.

It would seem fair to offer a P2P world maybe even make a tournament out of it. Since to me it seems everyone was hoping the GW would be tournament style.

Post by Mach1n3d » Tue Apr 23, 2013 6:56 am

I have no respect for anyone who pays to boost themselves, if respect is even worth anything to those people. If they need to make money, then flat fee the game off the start. You can't complain about not having time, that is what a real world game is about. I want to play against people who are actually good. I've not spent a dime to boost and I never will.

Post by DirtySouthATL » Tue Apr 23, 2013 6:35 am

ThatValorPlayer wrote:Thanks for all the input.

Queue extender could be something to look at, maybe even consider permanent resource boosters to make up for the lack of early resource (where the most gold is spent)

DS, I would like to have hope you of all people would post something worth reading in here. You have admitted to being one that has spent more because you felt it was necessary. You also have been involved in a lot of the competitive banter of late.
Surely you have more to contribute on this?

I know this has been brought up plenty of times. I personally feel as though quark may see it as something only a small portion of the player base would take part in - therefore it doesn't get anywhere. Hope in the current downtime + the guild world controversy might just get more people expressing in here.

Thanks.



Fark when i dropped the gold in 100 it was because I saw Que. I also dropped it to keep up with my guild mate Damiyan. I didn't want to be food for someone as I wasn't there with my typical guild. I agree that spending gets out of hand at times, but I mean if your guild works together it's not that big of an issue.
YOU know just as well as I do money has ALWAYS been spent in this game. You played with fides, you know how much he drops. Why does this matter so much all of a sudden?
A pay to play world would be interesting. I'd probably bomb because I always go for buildings vs resources first, but at least I would have fun being taken out.

Post by MyName999 » Tue Apr 23, 2013 5:34 am

I think Legacy isn't on iOS as didn't found it on iTunes... Am I right?

Post by Aethlstan » Mon Apr 22, 2013 7:11 pm

If you remove gold boosts from the equation it only allows those with lots of phone time to dominate everyome else. The problem with TBS is that you have to be glued to your phone in order to be competitive. Taking gold out removes the only crutch allowed to players who cant use their phone at work. My last job didnt allow phones at all so i would be AFK for 10 hrs of each waking day.

We need to return to Legacy, where you could remain competitive even if you only had 6 hrs of every day available for valor. I used to only have that much time...cant imagine I'd be successful on TBS with that little time available to me. I was capped early on in the only TBS world I played, and then i got my android...

Legacy was a balanced system. Gold compensated for those who worked busy schedules. High player caps nerfed big gold spenders by allowing players to gang up on the big guy.

TBS sounds like a nightmare and I dont know of any of my old IOS friends - some of whom who played this game from almost day one- who still play valor. TBS ruined an awesome game.

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