Post by Aethlstan » Wed Aug 21, 2013 9:30 am
319 filled up in less than a week. It filled past capacity....i dont see where the issue is. Firefly, you remember how quickly 60ks filled up...they were closed to new people by the end of the first week. 60ks are what a lot of people loved about this game. Winning a 60k was bragging rights everyone wanted to have.
As for any "excuses" I'm making, I see none. STFU, im not even going to grace that garbage with a rebuttal.
Firefly, as for your fear of massive groups of mediocre players, any good collection of 4-6 guilds can take on 10-15 mediocre guilds no problem. I have heard stories of W26, which I know you were in, where LOP/BOA (mediocre super conglomerate) got pretty chewed up before a bunch of people on the opposing team had to leave due to unexpected issues in real life. Hell, apparently LOP/BOA was eating their active sisters left and right. Thats usually the cycle with those mediocre guilds. Theyre just used by the main 2-3 guilds as cannon fodder to be eaten for more cities when necessary. Like having your own private buffet line.
In an android world im in, we are tearing apart a superconglomerate. We are only 2 guilds taking on what used to be around 10, a few of which have gone inactive rather than fight a losing battle.
I remember having 6-10 really active guilds in old legacy and winning worlds, not due to size, but due to skill, dedication and awesome teamwork. As your valor family grows you get larger, so you jump in with more guilds and meet new people to add to your family that requires more guilds. That was one of my favorite parts of Valor. Winning with a great team that was with each other through fire and brimstone till the end. Then jumping into the next world and doing it again. Limiting the number of guilds that can win destroys the ability to have such camaraderie.
Either way, id like to reiterate that mediocre super conglomerates (15ish guilds) are not that hard to take out. Theyre mediocre for a reason. If you have a group of 4-6 great guilds you can eat a mediocre guild a day. The main thing they got going for them is intimidation and numbers. Their attacks suck, their defense isnt the greatest, communication and teamwork is shoddy, etc, otherwise they wouldnt be mediocre. Newer guilds ends to bow and grovel to them because they usually are super agressive and they dont have the spine to pick a fight with them right away. Experienced guilds have seen it all before and taking them out is an old hat.
I mean, come on...mediocre superconglomerates rarely won in the old days why would they win today?
319 filled up in less than a week. It filled past capacity....i dont see where the issue is. Firefly, you remember how quickly 60ks filled up...they were closed to new people by the end of the first week. 60ks are what a lot of people loved about this game. Winning a 60k was bragging rights everyone wanted to have.
As for any "excuses" I'm making, I see none. STFU, im not even going to grace that garbage with a rebuttal.
Firefly, as for your fear of massive groups of mediocre players, any good collection of 4-6 guilds can take on 10-15 mediocre guilds no problem. I have heard stories of W26, which I know you were in, where LOP/BOA (mediocre super conglomerate) got pretty chewed up before a bunch of people on the opposing team had to leave due to unexpected issues in real life. Hell, apparently LOP/BOA was eating their active sisters left and right. Thats usually the cycle with those mediocre guilds. Theyre just used by the main 2-3 guilds as cannon fodder to be eaten for more cities when necessary. Like having your own private buffet line.
In an android world im in, we are tearing apart a superconglomerate. We are only 2 guilds taking on what used to be around 10, a few of which have gone inactive rather than fight a losing battle.
I remember having 6-10 really active guilds in old legacy and winning worlds, not due to size, but due to skill, dedication and awesome teamwork. As your valor family grows you get larger, so you jump in with more guilds and meet new people to add to your family that requires more guilds. That was one of my favorite parts of Valor. Winning with a great team that was with each other through fire and brimstone till the end. Then jumping into the next world and doing it again. Limiting the number of guilds that can win destroys the ability to have such camaraderie.
Either way, id like to reiterate that mediocre super conglomerates (15ish guilds) are not that hard to take out. Theyre mediocre for a reason. If you have a group of 4-6 great guilds you can eat a mediocre guild a day. The main thing they got going for them is intimidation and numbers. Their attacks suck, their defense isnt the greatest, communication and teamwork is shoddy, etc, otherwise they wouldnt be mediocre. Newer guilds ends to bow and grovel to them because they usually are super agressive and they dont have the spine to pick a fight with them right away. Experienced guilds have seen it all before and taking them out is an old hat.
I mean, come on...mediocre superconglomerates rarely won in the old days why would they win today?