Cities turning barbarian

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Expand view Topic review: Cities turning barbarian

Post by Wrecking » Wed Feb 22, 2012 7:09 pm

Yea, I have been having a few player cities turn into barbarians lately.

Post by WalBanger » Mon Feb 20, 2012 8:58 am

I would imagine if the "inactive player" logs on 1 time a month he would still be "active".... In world 5 I'm not doing anything for months but I keep logging in and closing the game (mainly because the game forgets everything I do unless I log into another world before I close the game or get a phone call)

Post by Seaking4 » Mon Feb 20, 2012 4:42 am

Thats what we all thought but how is it that cities near mine that have not been active for months haven't turned bard by now? Does the player have to have upgraded to a certain release before this kicks in?

Cheers

Post by Orlor » Fri Feb 17, 2012 11:04 am

Hybrid is correct for one of the conditions. There are two ways a persons cities can turn into barbarian cities.

1. The player abandons the world.

2. The player is inactive for about 30 days or so.

Post by HYBRID » Fri Feb 17, 2012 9:39 am

the player needs to leave the world

Cities turning barbarian

Post by Seaking4 » Fri Feb 17, 2012 8:33 am

Hi i'm on world 3 and one of our guild members is convinced that a city near one of his has just turned barbarian, but i have cities near mine that have been inactive for months but have not reverted. Does anyone know what the criteria are for inactive cities to turn?

Cheers

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