Unit speed

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Expand view Topic review: Unit speed

Post by Tooltip » Fri Mar 16, 2012 9:59 pm

Take a look at the resource cost too. I believe Orlor mentioned the help system would be redone.

Unit speed

Post by Wargasm » Fri Mar 16, 2012 3:06 pm

Unless I'm misunderstanding something, I think the "speed" attribute on the unit overview section is off.

I'm moving to a city 10 horizontal fields away. It takes knights 40:00 to cover that distance, meaning their speed (in minutes) per field would be 4, right? On the unit overview it says their speed is 6. My knights were upgraded, and I thought that might have thrown their speed off compared to level one knights on the table so I verified with a scout. Scout's speed on the overview is 4, so to move 10 "city lengths" (which I assume is a field, correct?) it should take 40:00, but it only takes 26:00. That puts their speed at 2.6.

One factor I thought of was unit speed, but in my world unit speed is 1. That means that the tables should be accurate, since (I'm assuming) that 1 is the default?

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