Ballistas vs Rams to Destroy Walls

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Expand view Topic review: Ballistas vs Rams to Destroy Walls

Post by Muzaranha » Thu Jun 28, 2012 9:48 pm

The rams are more effective to knock down walls. For as already said, are especially for this. Besides, men cost less and are cheaper and can do more troops. If I were you, would rams.

Post by Kalm » Sat Jun 23, 2012 5:16 pm

I guess a followon is: are rams good (useful) in support against rams incoming? Same for ballistas, it appears they are more effective than other troop types in game?

Post by DeathViruzX » Thu May 24, 2012 1:39 am

Rams break walls down much faster, however, you suffer more losses for rams. Ballistae deal less damage, but more will survive. It depends on your situation, if you want to take a wall down quickly and don't mind the losses go for rams. But if you wish to save up on some resources go for ballistae.

Post by Dikimbi2 » Tue May 22, 2012 2:43 am

Well hey, actually if I had to choose one against wall its rams since rams always destroy walls before your troops start attacking and ballistas destroy their target while the troops are attacking therefore you'll lose less troops if wall was already destroyed!! Hope this helps!

Post by Karl302 » Thu Mar 29, 2012 4:00 pm

Ive always sent both to attack walls just in case. Problem solved😂

Post by RumatO » Tue Mar 27, 2012 8:23 am

Ok, but ballistas can attack walls as well ;)
So the question was - what is better to attack walls - rams or ballistas?

Post by GeneralStitch » Tue Mar 27, 2012 6:09 am

Rams work against walls and ballistas work to "unlevel" the defenders buildings. Ex. 4 rams vs. lvl 1 wall makes wall lvl. 0 with possible losses to rams, but 1 ram and 1 ballista vs. lvl 1 wall and lvl 1 town hall might leave the defender with lvl 1 wall and no town hall. Granted I don't know if you can bring the town hall to lvl 0 or not, but it was just an example.

Post by RumatO » Tue Mar 27, 2012 5:23 am

Unhide it ;) (to programmers) please.

Post by Tooltip » Mon Mar 26, 2012 7:47 pm

Perhaps there is a hidden stat. Attack may apply only to troop vs troop.

Post by RumatO » Mon Mar 26, 2012 8:24 am

Any news this situation?

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