Post by Kingloudog » Tue May 15, 2012 8:20 am
Ok two questions- first, what are the exact specifications when scouting in a 1 tier world- basically, how is that sometimes I scout and see troop levels and other times I see troops, buildings and units outside.. Obviously it has to do with how many I send and how many the target city has. Second, my crew bounces to different worlds together and we try to join at different regions- why is it that if I pick a certain territory to enter, it chooses somewhere I didn't want to go? Like if I choose NW I get R22, weird. It would be great if we could choose an actual region to enter in, for strategy purposes. So exactly how does entering a world work? What are all the specs? Does it spiral out from the center as the world fills up? It'd be great to know this, or at least a more complex tutorial instead of making us all just figure everything out on our own. Thanks. orlar thanks for ur hard work bro
Ok two questions- first, what are the exact specifications when scouting in a 1 tier world- basically, how is that sometimes I scout and see troop levels and other times I see troops, buildings and units outside.. Obviously it has to do with how many I send and how many the target city has. Second, my crew bounces to different worlds together and we try to join at different regions- why is it that if I pick a certain territory to enter, it chooses somewhere I didn't want to go? Like if I choose NW I get R22, weird. It would be great if we could choose an actual region to enter in, for strategy purposes. So exactly how does entering a world work? What are all the specs? Does it spiral out from the center as the world fills up? It'd be great to know this, or at least a more complex tutorial instead of making us all just figure everything out on our own. Thanks. orlar thanks for ur hard work bro