Can combat medics be purchased and stacked multiple times?

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Expand view Topic review: Can combat medics be purchased and stacked multiple times?

Post by Goatmaster » Mon Jun 04, 2012 9:17 pm

I think you guys should look into your numbers because we have had the same issue lately but i did some number crunching and played around with the simulator and i found that if you just look at the difference between saved and lost troops that number you have remaining is very close to what the simulator shows should happen. Take a look at your reports and let me know if thats the case. For example we had 100 knights kill 500 knights defending but the troops saved were like 420 so real losses were only 80 knights. Check to see if thats your problem.

Post by Orlor » Sat May 26, 2012 8:36 am

Please send it into the support team. It is probably as you said a massive support.

Details to contact them can be found in my signature.

Post by TheWolfWarrior » Sat May 26, 2012 7:07 am

Orlor, in World64 we are seeing totals that dont seem to add up if the issue is only a screen glitch. Unless there is massive support going on which could be, but on the surface the reports are looking to be more accurate then not.

Post by Orlor » Fri Mar 02, 2012 1:09 am

If that is true please contact our support team. Sending in screen shots and times etc of reports that show what you are talking about is extremely helpful. You can find out how to contact the support team from my signature.

Post by Conan94 » Fri Mar 02, 2012 12:52 am

I've been in a guild and attacked a guy he constantly used combat medics and truce but he kept 80% of his troops each time he got hit and it wasn't a display error because he kept killing our troops. I'm not talking small guild I'm talking 1m point members.

Post by Orlor » Thu Mar 01, 2012 11:43 am

This is currently a display issue that is being worked on. When a defender wins the fight with combat medics, the report will make it appear that 80%+ of the troops were saved. This is not actually the case. Our support team should let that guild member know exactly what the correct loses were for that battle.

PS Sh0w, no need to make the same comment on 3 different posts.

Post by Sh0w » Thu Mar 01, 2012 11:20 am

This problem still exists in world 45. One of our guild members has submitted a ticket. Please fix. Very unfair advantage.

Post by runey71 » Sun Dec 11, 2011 2:13 pm

Having bought medic myself I noticed that the troops reinforcing me got very high save rate. Like 80% or more. My own troops only got the 5%. On attacking I only got the 5%. I made no attempt to stack them.

Please report this to the developers

Post by LSO » Sun Dec 11, 2011 9:54 am

Being able to make your troops invincible is an automatic "win" button. It is unacceptable. Mark my words, this will kill the game. As soon as people realize that the person willing to spend the most money automatically wins

Daniel, please confirm that you have alerted the developers to this game-killing bug and they have acknowledged the issue.

Post by DanielJ » Sun Dec 04, 2011 9:27 am

cm513 wrote:I have reported the bug at the time I made the first post. My guild sent hundred of attacks against this player, and all of the reports had 80-100% "saved" troop loss rates. Very disappointing to see the game exploited so hard, but at least I get my life back now.

All games need time to get better, Valor is no different.

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