Support Troop Level

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Expand view Topic review: Support Troop Level

Post by Brad87 » Fri Jul 27, 2012 10:19 pm

Lol thanks for the credit but I do agree...everyone talks about this game being realistic but as it is now its like a trained navy seal being sent to defend a middle school only to fight like a 11 year old. By all means the worst example but u catch my point.

Post by Fire820 » Fri Jul 27, 2012 7:03 am

I agree larlis. It should be changed to the supporting city's stats.

And there are scenarios like the one larlis just described that need answering. And plenty others.

My point is this, when troops are sent out, it should be dependent on what the city stats were at the time of sending. Not on the other city's stats. Not being able to upgrade in the middle of a walk. Maybe that's feasible, maybe not.

Post by larlis » Fri Jul 27, 2012 2:18 am

Well Im for one is glad to hear you're looking into changing this. The current system makes absolutely no sense.
Any troop should obviously be the same level when sent out from the city as it was educated in.

Also Ive asked in another thread on how the different levels of research work when changed; if training berserks at level 2 then send out an attack and during the walk upgrade their level to 3. What will they attack as? Level 2 or level 3?

Seems we would benefit from having some place where this info could be found... Perhaps there is but I haven't found it while looking for it...

Post by Orlor » Thu Jul 26, 2012 11:02 am

Larlis and Karl are correct.

The level of the troops in a city are based off the city they are at, not the one they came from.

So for Fires example the Guardians would be level 1 when they are visiting City B.

It is one of the mechanics that we are eyeing for possible change to make it act like Fire stated.

Post by Fire820 » Thu Jul 26, 2012 7:14 am

That just makes sense. Orlor?

Post by larlis » Thu Jul 26, 2012 1:45 am

well fire, thats what makes sense to me too. But there's different opinions on this.
Could we get it confirmed from Playmesh which of the two is correct?

Post by Fire820 » Mon Jul 23, 2012 9:22 am

City A= lvl3 guards

City B= lvl0 guards

When city A supports city B, the guardians will remain lvl3

Post by Karl302 » Mon Jul 23, 2012 6:55 am

It's true your troops use there points.

Post by larlis » Sun Jul 22, 2012 3:51 am

Wait wait wait...
So if I understand this correctly you're telling us if city A has level 3 guardians and I send them to city B where the guardian research is 0 they become level 1 guardians? That doesn't make sense. IF thats the case then the whole strategy with attack/defense cities are pointless. Better to have all troops at a equal level.
Is this really true??

Post by Brad87 » Sun Jul 22, 2012 1:45 am

The troops take the level of the city it's supporting so if it has lvl 3 guards then your guards will be lvl 3 but if the city has lvl 0 guards then the guards will be lvl 1

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