Post by KMT » Fri Nov 30, 2012 4:26 am
larlis wrote:Well thats how many people play: keeping scores of who does what in the enemy guild.
yep: cities number, score, KSD, KSA and sometimes cities list. they tell us who does what, how much he plays, who is best target to hit. it requires time and somebody recording day by day or week by week. i am not talking of 25 cities: i am talking of 200- 300 cities players.
Eagle you must have a vision of the whole: i am a warlord and i have people collecting those infos: who will i target as a guild? the guy who is always supported? nope: i target the guy who always supports because if i take him down i weak his guild defence. And i will not attack him 1-1 on some cities: i will do a huge attack on all his cities with my guild, maybe allies. Or i will attack him and the guy who is always supported, it depends on my strenghts.
So again: giving KSD to supporter puts a target on his back. result will be that nobody will support his mates. Do you really want it? i think Valor is teamplaying based. If you discourage supporting guildies where is teamplaying? just organize launch time on a common enemy...
[quote="larlis"]Well thats how many people play: keeping scores of who does what in the enemy guild.
[/quote]
yep: cities number, score, KSD, KSA and sometimes cities list. they tell us who does what, how much he plays, who is best target to hit. it requires time and somebody recording day by day or week by week. i am not talking of 25 cities: i am talking of 200- 300 cities players.
Eagle you must have a vision of the whole: i am a warlord and i have people collecting those infos: who will i target as a guild? the guy who is always supported? nope: i target the guy who always supports because if i take him down i weak his guild defence. And i will not attack him 1-1 on some cities: i will do a huge attack on all his cities with my guild, maybe allies. Or i will attack him and the guy who is always supported, it depends on my strenghts.
So again: giving KSD to supporter puts a target on his back. result will be that nobody will support his mates. Do you really want it? i think Valor is teamplaying based. If you discourage supporting guildies where is teamplaying? just organize launch time on a common enemy...