Troop Def,

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:) :confused: :mad: :( :p ;) :D :o :rolleyes: :cool: :eek:

BBCode is ON
[img] is ON
[flash] is OFF
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Troop Def,

Post by MyName999 » Wed Jan 16, 2013 6:04 am

Post by MyName999 » Wed Jan 16, 2013 6:02 am

About how battles are calculated:

http://forum.playmesh.com/showthread.php?1500-Battle-Simulator-Scenario/page2&highlight=simulator

(bottom of the page gives simulator calculations)

Post by Krumbz613 » Tue Jan 15, 2013 8:04 pm

if i read correctly, the questions was not related to whats best versus mounted or infantry. I think he was trying to ask if you are under attack and they have launched BOTH mounted and infantry and you have two troop types for defense, how does valor decide which troops defend against each type of attacker. Is that the correct question?

Post by Sirboland » Tue Jan 15, 2013 12:58 pm

Yah I know, But thanks for trying to help me out there,, Maybe your comment will help others, I was just trying to have a grasp on the mechanics behind it.. That reminds me, My Building Points info page is Bugged up.. It is just blank :( i used to consult that page later in the game..

Post by Bane554 » Tue Jan 15, 2013 12:15 pm

Boland if you didnt know, there is a stats chart of all the units stats, thats movement, attack, defense, loot carry, and how much they cost.

To find this unit chart all you need to do is be in the valor game, then you press the options (looks like a gear) button, after that it opens a new window with player name email etc. Press the help button and when you get the list of help options select units, and then it shows you a list of every unit you an build. When you are there select unit overview and it will give you a detailed chart on every single unit in the game.

I find this extremely helpful when deciding hoe to build troops in my cities, and knowing how they work together and against each other.

if you already knew this then I hope i can help any one else who reads this and does not already know this.

ps. im sure you know this too but you can just use the simulator to figure out what combinations work best against what your enemy has.
Also if you use the troops stats that it shows on the unit chart I showed you how to find above, you can use the stats to see how much defense they have compared to your offense.

Post by Sirboland » Sun Jan 13, 2013 2:58 pm

Thnks, But nvm.. I dont really need to know i was just curious, I was asking what happens with the split types,,

Post by Fire820 » Sun Jan 13, 2013 2:41 pm

Sentries are better infantry defenders. Lancers are better cavalry defenders. So, if your enemy is sentry-heavy, I'd send cavalry. If your enemy is lancer-heavy, I'd send zerks

Troop Def,

Post by Sirboland » Sun Jan 13, 2013 2:17 pm

Im wondering what happens when some attacks with Zerks and Knights

against lancers and Sentries.

How does this work?

Because the Troops have different Def against different troops.. Which troop defends aganist the other?

Top