Post by MyName999 » Mon Sep 15, 2014 5:24 am
Pauld2468 wrote:Let us not forget firefall this is not a bug issue.
Its a feature that was disabled because quark had gotten tired of newbies crying and then messaging support about accidently abandoning worlds. Like i said before, there are a lot of worlds to enter. if you abandon one by accident then it should be tough luck. We should not have to have live with clutter on our screen because some newbies screw up thier games by abandoning them by accident.
If i were support i would not even deal with someone who accidently abandoned without perhaps having them pay a small fee to get it back.
Maybe 100 gold would be a fair price to re-enter an abandoned world.
Just a flick of a switch to turn it back on is all that will fix it. Very simple
With the TBS worlds, abandoning lead to several major bugs due to the troops outside the cities. Abandoning a world maybe (surely) create(d) big problems on Valor, that Quark isn't able to fix (and yes, some cried because their fingers slept on the abandon button while it had to slide on the attack one...).
So the easiest way for Quark to fix everything and bring the promised impossibility to abandon while attacked, was to disable the abandoning...
But the issue that we here are asking, for long, isn't to bring the abandon option back, but to bring a new option that's only an interfacing: having the opportunity to hide several worlds on the main screen, in order to have only the one we're using...
I think a novice programmer could add the feature in a work day, but as it has already been said: Quark has soooooo much plenty lots huge great problems to face n fix ;-P
[quote="Pauld2468"]Let us not forget firefall this is not a bug issue.
Its a feature that was disabled because quark had gotten tired of newbies crying and then messaging support about accidently abandoning worlds. Like i said before, there are a lot of worlds to enter. if you abandon one by accident then it should be tough luck. We should not have to have live with clutter on our screen because some newbies screw up thier games by abandoning them by accident.
If i were support i would not even deal with someone who accidently abandoned without perhaps having them pay a small fee to get it back.
Maybe 100 gold would be a fair price to re-enter an abandoned world.
Just a flick of a switch to turn it back on is all that will fix it. Very simple[/quote]
With the TBS worlds, abandoning lead to several major bugs due to the troops outside the cities. Abandoning a world maybe (surely) create(d) big problems on Valor, that Quark isn't able to fix (and yes, some cried because their fingers slept on the abandon button while it had to slide on the attack one...).
So the easiest way for Quark to fix everything and bring the promised impossibility to abandon while attacked, was to disable the abandoning...
But the issue that we here are asking, for long, isn't to bring the abandon option back, but to bring a new option that's only an interfacing: having the opportunity to hide several worlds on the main screen, in order to have only the one we're using...
I think a novice programmer could add the feature in a work day, but as it has already been said: Quark has soooooo much plenty lots huge great problems to face n fix ;-P