what has happened to Chaos?

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Expand view Topic review: what has happened to Chaos?

Post by Bl1ndFury » Wed Aug 08, 2012 9:28 am

Lmao! Playmesh posted about changes to chaos long before it went into effect. And man!...thank you playmesh for running off the riff-raff. :^D

Post by Mosser » Mon Aug 06, 2012 8:55 pm

Cmon guys, Chaos was so unfair. Let it be.

Post by Darhorse » Wed Jul 18, 2012 9:43 am

Honestly how can you complain about chaos being taken out? All it ever was/is, is people taking advantage of server limitations. If you lived in this sort of medival time simulated by the game you wouldn't turn round and say "oh there's 40 sets of 1 lancer attacking that city so I'll leave it alone" would you?

Kudos to playmesh for finally fixing this

Post by Hiitsmeeeeeee » Tue Jun 19, 2012 11:24 pm

To all of you who don't like the new chaos rules then don't play in new worlds. Chaos has always been a way for players to keep their allies out of harms way. People would keep the player in chaos for up to a week so they could build troops. The guild attacking that player couldn't do anything about it since there was always "chaos on the battlefield". Like some people at playmesh have said "they never wanted chaos...it has been exploited in many worlds and will be taken out".

Now you need to actually support guild members instead of waiting for them to be in trouble and put them in chaos for a few days. This gives players a chance to experiment with new strategies and invent some new ones. After all most techniques used have been used in the past 50 worlds.

For those of you who can't take making new steategies feel free to leave. New players are constantly downloading this app who have never heard of chaos and won't mind not having it. In a few months everyone left will either learn to live without chaos or will never know what it was.

Post by Valor addict » Mon Jun 18, 2012 4:52 am

The change on chaos has been reversed due to the number of complaints. All worlds after 75 will have the new rules attached to their world but all before this will be left untouched. Hope this has helped.

Post by RockNRoll » Mon Jun 04, 2012 10:17 pm

Well other than the 15 attacks per player on an enemy city (the only part of this that I hate given that support received isn't limited also), what's really the big deal? In real war you wouldn't just conquer a city in the heart of enemy territory would you? No. You'd move forward, conquering each area as you progressed ahead. If you need chaos to help you out, then you're either not a good player, or you're guild isn't a good guild and thus you prolly shouldn't be playing anyways

Post by Blodgharm » Wed May 30, 2012 8:01 pm

LadyDelicious wrote:Time to "Rate" valor !!! No warning given to players ?


[2]

You just dont change a game gameplay in the middle of it. NEVER, EVER. Go back to your MAGIC KINGDOM where a fairy will comply with ur experiments playmesh. I'm out of this game, after months of playing and almost a hundred dollars spent. 1 star to you for being such disrespectful to your customers.

Post by Jabuff » Wed May 30, 2012 4:07 pm

Agreed. You can't change the rules to playing this far into it. I have spent hundreds of dollars already on this game. The chaos needs to be fixed.

Post by LadyDelicious » Wed May 30, 2012 4:07 pm

Time to "Rate" valor !!! No warning given to players ?

what has happened to Chaos?

Post by LadyDelicious » Wed May 30, 2012 4:01 pm

Why why why?
Simultaneous attacks on a city ? Your changing the game play-mess or aren't players buying your crappy truce?

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