Ideal First City To Conquer

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Post by DaddyBat » Wed Jan 25, 2012 2:55 pm

Skinnergary wrote:I'm a noob and want to know how to differentiate between a town/ village and a city I thought they were all cities also how do you know if a city has been abandoned . Cheers.


this are definitions of a cities growth. The higher the cities points, it also upgrades on the map to reflect your progress. The largest is fortress which you only get after 40,000 points.

Post by Valorgamer » Wed Jan 25, 2012 11:42 am

I like to cluster my cities together allowing a nice flow of resources the first city I take tends to be within 4 squares of my original city preferably larger than my current city but I'll take the largest possible in that area, I then work from that trying to keep within 4 squares of my original, once I have 5 cities I'll look further afield and start up another cluster maybe 10-15 squares out from my original and so on

Post by micah444 » Wed Jan 25, 2012 11:15 am

Go for a city with around 2k less points than you, so like 8k. These are great first cities, especially if hey are barbarians. Dont bother walking 5-7 hours to conquer one, just use one scholar and take out i city within 2 hours walking distance. Should take about 5 attacks. good luck guys

Post by Nutterboy » Fri Dec 30, 2011 6:13 am

Lol the way I work is never take a city smaller than your lowest for the first 4 cities. On world 27 I was 12K took a 14K then took a 38K xD

Post by Skinnergary » Thu Dec 29, 2011 2:48 pm

I'm a noob and want to know how to differentiate between a town/ village and a city I thought they were all cities also how do you know if a city has been abandoned . Cheers.

Post by Alexpelavas » Fri Dec 09, 2011 6:20 pm

i go for 15 k at least. usually near what my city is at when i attack. like if I'm at 20k i go for one like that. its easy just have your guild help you but can be hard to find one thats not an ally and close thats why i dislike low speed worlds haha

Post by Montressors » Fri Dec 09, 2011 3:18 pm

I always go for players that have more points than me, it almost always pays out. If there aren't any around, i grab any 7k+ village nearby

Post by TheCommander » Fri Dec 09, 2011 12:25 pm

I personally am going for the big fish. Me and my 60 member Guild are going to siege a 40,000 point city,
the strongest in our region.

It's good to be King; its the only way to pull stuff like this off. 

Post by Lordroy1985 » Wed Dec 07, 2011 11:50 pm

The longer the distance, the more loyalty regeneration takes place. If its too far, you have to use more than one scholar to take it ;-)

Post by Storm » Fri Nov 25, 2011 3:12 am

What does distance to a city have to do with anything?
Why walk further?

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