Taking a city

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Expand view Topic review: Taking a city

Post by Nixim » Thu Dec 01, 2011 4:59 pm

That is an answer, thank you.

Post by SirSweetness » Thu Dec 01, 2011 3:00 pm

The scholar has to survive the attack to lower loyalty, and they are expensive, so you want to send a carivan of troops with them. Best case, clear the city of troops and destroy wall before attack. Then send 4-5 waves of scholars with escort troops to lower loyalty (each scholar will lower loyalty 20-30 pts with each hit depending on morale, luck, etc.). If you've only got 1 or 2 scholars, and no help from your guildmates, you need to factor in travel time. Most worlds have a loyalty regeneration rate of 3/hour. So an attack 2 hours away will make a 4 hour round trip for one scholar, so the loyalty will be raised 12 points in between visits.

Post by Nixim » Thu Dec 01, 2011 1:38 am

I still do not get the clear picture. Must a scholar survive an attack to bring down the lvl in the town?

Post by Tim » Tue Nov 29, 2011 1:47 pm

You can also send them a message.

Post by Petroczi » Tue Nov 29, 2011 7:55 am

I would say, take note of their points.

Post by Mouae777 » Sun Nov 27, 2011 8:48 am

How do I tell an "inactive" player city from an "active" one?

Post by BaronStormcloud » Tue Nov 15, 2011 8:44 pm

Thanks. I'm still 2 upgrades on my City Hall from building an academy but that's good info to have.

Post by HellJumper Nova » Tue Nov 15, 2011 8:18 pm

Barbarian cities are good City takers because they grow with you. If you take an inactive city, that just leaves you with more to do on that city.

Post by Boomhaur » Tue Nov 15, 2011 8:12 pm

Yes you can conquer barbs. If you are just starting out they are the best way to build up before going after another player.

Post by BaronStormcloud » Tue Nov 15, 2011 7:02 pm

I'm curious, can you only conquer player cities or can you conquer a barb city as well?

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