Ideas -- A Thought From A PlayMesher

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Expand view Topic review: Ideas -- A Thought From A PlayMesher

Post by vineet1993 » Tue Feb 25, 2014 11:50 am

now that's what a responsive member of valor posts this shows the transparency that the developers are willing to offer between themselves and the players keep up the good work

Post by Bbloksma » Fri Sep 20, 2013 1:07 am

Quark, I still like this game but what I start liking less and less is the fact that Valor development seems to have stopped completely. You seem to have done some work on the server side to increase the nr of messages we see but that is it.
There are lots of features we helped suggesting and you promised us they would come in a future update. We never asked when, as we knew you guys were busy developing the game all the time, but now?
I just capped several cities that were partly destroyed and which I need to rebuild. When you switched the top bar to include the city list on the left you said it was so filters would be possible, I sorely need tgat filter now but... Where is it?
I need to be able to tag the cities where I want to build and filter on that. Please renew your efforts to make Valor a better game.

Post by LordFirefall » Mon Jul 01, 2013 3:42 pm

SirCommanderE.M.P. wrote:Can you add an button to the Academy for Use all resoures form cities that have Academys? Im an World 4 Vet. I currently have 530 cities and counting. Their are players that have 2000+ cities in my world and dont know how the keep track of all of them. Please bring back Auoras Blessing it helps notify me if im not in the game about in coming attacks.


Quark has said those features are coming as part of multi-city management. Unfortunately, they've been talking about it for almost a year now. It was on hold pending release of TBS, and then nothing.

Post by SirCommanderE.M.P. » Mon Jul 01, 2013 1:04 pm

Can you add an button to the Academy for Use all resoures form cities that have Academys? Im an World 4 Vet. I currently have 530 cities and counting. Their are players that have 2000+ cities in my world and dont know how the keep track of all of them. Please bring back Auoras Blessing it helps notify me if im not in the game about in coming attacks.

I Love This Game anything you can do to help encourage people to grow and stay active after 300+ cities would help your company.

I can't Get enough My Fiancee Gets mad at valor for taking time away from her :)
She wont understand until she plays lol

Post by TheGodParticle » Sat May 25, 2013 4:20 am

Also I'd like to be able to veiw all cities of a particular player on the map in a different colour.. So that you can strategize easier without having to find a certain enemies cities in a sea of red.

Post by Kellogs » Thu May 23, 2013 6:49 am

Interesting idea

Post by TheGodParticle » Thu May 23, 2013 5:49 am

I have a suggestion but I think it may require a bit of programming and could only be implemented down the line in a major update.
ID like to see all attacks from and to all cities on the map. Right now you only see attacks for the city you are on.
This may also be taxing on the processor so not sure if it is possible.
Also make paying for the game fairer. I'm happy to pay 30 - 50 dollars per world but don't like being up against players willing to spend $200. Just saying that if this is done right you will have many many more players paying for the game.

Post by CallmeB » Thu Apr 25, 2013 12:25 pm

A suggestion from this recent valor crash that I've heard a lot in chats is to kill the gnome. Seeing it is a constant reminder that valor is broke. Maybe try a slide show instead.

Post by SoulSlayer556 » Sun Apr 07, 2013 4:00 pm

My suggestion would be to move the limit on what you have to cap from 1200, to 1500. Then you can easily see on the map what you need to cap instead of having to click on every sub 1500 point city to find the ones over 1200 points... Just my 2¢. Would make life so much easier when it comes to finding what you have to cap to win.

Post by Orlor » Sat Feb 16, 2013 12:02 am

Meiwyn wrote:A suggestion about the conditions on winning a world

Last guild standing seems to mean no players left

This means one re spawn in beginners protection can keep delaying completion
Sitting around waiting to cap three 1085 cities is no fun

Suggest that a limit be set so no other players with cities anger than 2k. Or even 1200. Or if absolutely necessary larger than 1085 so 1085 cities won't count

Otherwise it can be a drag


We are making changes to this. Watch for more news next week.

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