Attacking my own city

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Expand view Topic review: Attacking my own city

Post by Manaeus » Sat Mar 31, 2012 12:31 pm

I can understand that when you conquer a city you ahd not have to lose another scholar conquering it again. They would see that the city is yours and should welcome you! If the scholar stays, then loyalty at least ahd jump to 100. You should not be penaliZed 150k resources because you lucked out on loyalty drops, since that I random.

Post by Shayan060 » Thu Mar 22, 2012 9:43 am

Ok i agree betryal can be allowed bt the other thing does not make sense. U should b able to cancel ur attack once u conquer a city

Post by Tooltip » Wed Mar 21, 2012 7:56 pm

Betrayal must be allowed. Allies should be able to attack an ally, pretend it's an accident, steal some cities, join another alliance you are at war with, and change their name.

Post by Percy1324 » Wed Mar 21, 2012 3:37 pm

You need to plan your attacks strategically.

Attacking my own city

Post by Shayan060 » Wed Mar 21, 2012 2:38 pm

I think there is a serious problem in the game that should be cheked. If a send a number of scholar attacks to a city n suppose the city gets conquered by the first attack the other attacks cant be cancelled and i attack my own city with my other cities. This doesnt make any sense. Moreover guild members can attack u in the same way. Plus there should not be an option to attack your allies. I mean whats the point of being an ally if you can attack your allies cities. These aspects of the game must be changed

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