Post by Tooltip » Mon Mar 26, 2012 8:44 pm
What were the caveats of that system? How was it balanced? Was there abuse?
Personally, I don't want to weaken the usefullness of spies. That's why I prefer a warning system over a sitter system. Good spies are rare. The spy has a lower chance of being picked, if the spy does act, the spy will probably be found out.
In other words, should the player be absent, that player should look more like a sitting duck rather than turtle with hydra heads.
What were the caveats of that system? How was it balanced? Was there abuse?
Personally, I don't want to weaken the usefullness of spies. That's why I prefer a warning system over a sitter system. Good spies are rare. The spy has a lower chance of being picked, if the spy does act, the spy will probably be found out.
In other words, should the player be absent, that player should look more like a sitting duck rather than turtle with hydra heads.