Hiding place

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Topic review
   

Expand view Topic review: Hiding place

Post by Nicole144t » Sat Jun 16, 2012 8:40 pm

Are resources in hiding included in the cout at the top for lumber, clay and iron?

Post by Nicole144t » Sat Jun 16, 2012 5:10 pm

Thanks....one q down, many more to go.

Post by Orlor » Sat Jun 16, 2012 11:21 am

The hiding place doesn't actually store resources. It protects a certain amount you have from being taken by other players. So no moving of resources is required!

Post by Nicole144t » Sat Jun 16, 2012 10:53 am

How do I move resources from hiding place to warehouse? Still learning about this game!

Post by Karl302 » Sun Jun 03, 2012 7:11 am

How about being able to hide troops? Then the attacker would have No idea the amount of troops in your city

Post by Ragz » Sun Jun 03, 2012 5:17 am

Targetable by ballista, sure, wouldnt matter to me. I would still target the warehouse if i wanted to hurt another players economy. And really, what you describe is already possible. Scenario:
Incoming attack, i send my troops away and dodge, and i also invest all my resources in buildings and troops. When attack has hit, i just cacel building and unit production.

Post by Goatmaster » Sat Jun 02, 2012 11:04 am

So if you can hide your resources all the time then you should be able to destroy the hiding place with ballista. I feel like being able to hide 100k of each resource will cause people to dodge incoming attacks because they wont be penalized for it if the attacker gets no resources. They save troops and they might take some building dmg depending on the rams and ballistas inc but just defending against an attack with knights or guards wouldn't be that important. It would also hurt farming and slow down the game which would make more people want to quit i think.

Post by Sparda007 » Wed May 30, 2012 7:02 pm

Im just awesome..... :p

Post by PwnLaw » Tue May 29, 2012 4:34 pm

Yea, the hiding place could use an iteration or two. We haven't spent much time on it because we don't think it does much for the game (encourage battles, help build up guilds, etc.). That said, we make a note of everything said on the forums and if there seems to be a consensus that this is something the community wants us to look at, we'll probably take a gander. That's how Guild Chat and another big impending change came about. :D

Post by Ragz » Tue May 29, 2012 4:10 am

With increased amounts, never maxed it out but if 10k is what it stashes at max level, then that too need an upgrade for my suggestion to be worth a damn

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