Post by GeneralZaphod » Wed Jun 06, 2012 9:26 am
yeah, this is a good idea. Hearts of Iron had suck a concept where you could coordinate attacks, and each stack from each city would coordinate to leave at the long pole in the tent city (or its own verbiage of such a concept of course). Whereas I think this might be a bit complicated, and I wouldn't personally prioritize this among the other things I would like to seen such as guild coordination of attacks to prevent having to spend hours posting, planning, reading, making sure we are not hitting the same cities, etc.
yeah, this is a good idea. Hearts of Iron had suck a concept where you could coordinate attacks, and each stack from each city would coordinate to leave at the long pole in the tent city (or its own verbiage of such a concept of course). Whereas I think this might be a bit complicated, and I wouldn't personally prioritize this among the other things I would like to seen such as guild coordination of attacks to prevent having to spend hours posting, planning, reading, making sure we are not hitting the same cities, etc.