Post by Fhorar » Wed Jun 06, 2012 3:29 am
While I understand that it becomes extremely time consuming once you reach a certain number of cities, it's always seemed to be Playmesh's intent to reward the players that spend more time playing.
Making the ability to launch attacks from multiple cities would contradict this idea.
If anything I think the problem of people leaving when they get too big could be solved by having a way to end a world and therefore give people a reason to start over on a new world - but that's a different subject (sorry, I'm not trying to thread jack).
JM$0.02
While I understand that it becomes extremely time consuming once you reach a certain number of cities, it's always seemed to be Playmesh's intent to reward the players that spend more time playing.
Making the ability to launch attacks from multiple cities would contradict this idea.
If anything I think the problem of people leaving when they get too big could be solved by having a way to end a world and therefore give people a reason to start over on a new world - but that's a different subject (sorry, I'm not trying to thread jack).
JM$0.02