Activity Monitoring

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Topic review
   

Expand view Topic review: Activity Monitoring

Post by Mr. O » Fri Dec 09, 2011 7:44 am

I have looked at this thread several times over the last few days and it is an interesting suggestion.
I will send make sure that it gets looked at by the QA team.

Post by zionvlad » Thu Dec 08, 2011 11:04 pm

I agree with this. And it should be a standard feature.

Post by Conan94 » Thu Dec 08, 2011 9:29 am

Kingdoms of Camelot had the same thing showed the time and date you last logged in.

Post by Sbriggs91 » Wed Dec 07, 2011 9:47 pm

Very much agreed. Evony also has a similar feature but would show their last login time instead of a number showing how much time has passed since login.

Post by Conan94 » Tue Dec 06, 2011 9:55 pm

As a guild leader I second that times a thousand.

Activity Monitoring

Post by AbuDhabian59 » Tue Dec 06, 2011 9:30 pm

What I believe would be useful, similar to another game like this in activity details.

In Realm of Empires, the Clan (Guild) Owners (Warlords) can see how long it is since each Clan Member logged into or was active in the game. So if you are currently logged in it shows as 0.0. If it is half a day it shows 0.5..

This makes it easier to monitor if players are active or gradually losing interest or maybe need a kick up the ass or even kicking from the Clan to be replaced.

In RoE the Clan size is unlimited but I think it is even more important to monitor activity in a Guild and War Game where there is a limit so a Member can be encouraged or in worse case, kicked out and replaced.

This facility also massively helps when planning combined or attacks or in War Time to be able to see who is online for contact ability.

Just my opinion.

Regards

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