Post by Praetor » Fri Dec 09, 2011 6:11 pm
Do the moderators only want to be praised? Is it not ok to complain about some aspects of the game play? If a player spends money buying his upgrades, why does this make him invincible. It is a very bad flaw in the game play and needs to be fixed. I had 6,000 troops wiped out in one attack and my opponent got almost 2,000 knights and guardians "saved" because he gave money to the developers for his enhancements. How is any of this fair in the game.
Why can a player launch an attack and than buy a truce so he cannot be attacked, yet his attack will continue. Another serious flaw of the game. Once a player buys a truce all troops should return to their bases, immediately.
This game is tilted toward the player that gives money to the developers. I am not talking buying a slight advantage, rather buying a serious game altering advantage A single player with 90,000 points has held off a guild of over 3,000,000 points by launching attacks than paying for truces, then by buying safety for his knights and guardians. They get wiped out, than miraculously are saved to fight the next battle 10 seconds later - inflicting lots of damage, getting wiped out and being saved to fight in yet another battle 10 seconds later. They are impossible to defeat, yet have inflicted game altering damage.
Do the moderators only want to be praised? Is it not ok to complain about some aspects of the game play? If a player spends money buying his upgrades, why does this make him invincible. It is a very bad flaw in the game play and needs to be fixed. I had 6,000 troops wiped out in one attack and my opponent got almost 2,000 knights and guardians "saved" because he gave money to the developers for his enhancements. How is any of this fair in the game.
Why can a player launch an attack and than buy a truce so he cannot be attacked, yet his attack will continue. Another serious flaw of the game. Once a player buys a truce all troops should return to their bases, immediately.
This game is tilted toward the player that gives money to the developers. I am not talking buying a slight advantage, rather buying a serious game altering advantage A single player with 90,000 points has held off a guild of over 3,000,000 points by launching attacks than paying for truces, then by buying safety for his knights and guardians. They get wiped out, than miraculously are saved to fight the next battle 10 seconds later - inflicting lots of damage, getting wiped out and being saved to fight in yet another battle 10 seconds later. They are impossible to defeat, yet have inflicted game altering damage.