Post by TheCrusher1195 » Sat Jul 28, 2012 12:35 am
True, but the cities do not hve to be in adjacent proximity, there could be an empty space then on the NEXT advacent spot there were cities, i have seen this quite often and then the city which is surounded by allies gets capped, and noone surounding cant even help Defend, or what if there was a line of cities straight up and down, it makes no sence that one can just "walk" across, and no big deal. I think this is hard to make in a game like this, but if somehow it was implemented i would be really happy. Another plus is that it will make bartering and convincing a player to allow passage very interesting, and even start wars! Thank you guys for your opinions
True, but the cities do not hve to be in adjacent proximity, there could be an empty space then on the NEXT advacent spot there were cities, i have seen this quite often and then the city which is surounded by allies gets capped, and noone surounding cant even help Defend, or what if there was a line of cities straight up and down, it makes no sence that one can just "walk" across, and no big deal. I think this is hard to make in a game like this, but if somehow it was implemented i would be really happy. Another plus is that it will make bartering and convincing a player to allow passage very interesting, and even start wars! Thank you guys for your opinions