Moving scollars not troops

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Expand view Topic review: Moving scollars not troops

Post by LordFirefall » Mon Aug 06, 2012 3:25 am

I kill and reeducate all the time to get the timing perfect on attacks.

Post by Pauld2468 » Mon Aug 06, 2012 3:19 am

Fire820 wrote:Just saves resources. And in the beginning, it can be helpful. But after that threshold, it would become easier to just kill and educate elsewhere


That does work if you have a handful of scollars but say you had a dozen or more in different cities. Then at 50,000 of each resourse x 2-3 hours per scollar educated would = 24 to 36 hours depending on world speed to re educate them all.

You may be wanting to move all of them closer to your enemy when the time comes to attack. Sending them all in a troops caravan of 15 hours aways seems more practical than the time it takes to spend resourses ans then re-educate a whole bunch of them.

Post by Fire820 » Sat Aug 04, 2012 3:26 pm

Just saves resources. And in the beginning, it can be helpful. But after that threshold, it would become easier to just kill and educate elsewhere

Post by larlis » Sat Aug 04, 2012 2:40 pm

Yeah i misunderstood the suggestion... Didnt realize Pauld ment the scholar was supposed to have to travel the distance... But then it makes no sense to me; why have a scholar walk the distance when you just can kill it of at a close city and reeducate it where ever you want it..?

Post by Fire820 » Sat Aug 04, 2012 11:57 am

Yeah. They'll die. Be captured. So it wouldn't change a whole lot because it still takes time like it normally would. Maybe make the moving scholars take time to get to the city?

Post by Pauld2468 » Sat Aug 04, 2012 10:58 am

Ok how about this then. After aquiring a new city.

Have the loyalty start at 40/100 or 50/100 so your enemy needs at least two scollars to cap. This would also eliminate the hassle of your guild or allies recapping the same city that you just aquired due to miss comunications. It does happen. Especially on barb cities.

Post by LordFirefall » Sat Aug 04, 2012 9:27 am

Time is still a factor. I just did it by capping an inactive and training 4 scholars immediately. Took about a day to train enough troops to make a decent escort. The only way you can do it quicker is to leave the city defenseless for a period of time. Possible on chaos worlds, but not particularly easy after W75. You might get away with it once or twice until a smart opponent figures it out and caps you the minute you come into the neighborhood.

Post by larlis » Sat Aug 04, 2012 8:16 am

Yes but not as much time as you think: You keep clearing the city from your stronghold, you relocate the scholar in the newly required city, then send it w 100 guards/less than 500 berserks. It'll survive to conq ur enemy. Just saying it would make a difference. Also with the market you'd have resources heading to the barb city so resources wouldn't be such a problem either.

Post by LordFirefall » Sat Aug 04, 2012 8:11 am

Unprotected scholars that will die. It takes time and resources to train the troops that will escort.

Post by larlis » Sat Aug 04, 2012 8:02 am

It would change a lot... Think abt it; you cap a barb in "enemy" territory, minimum casualties, and you could at a instant start sending out scholars? It would change a lot. If its for the better or worse I cant say but it would be different.

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