No guild world

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Expand view Topic review: No guild world

Post by Dirtysandchairs » Mon Aug 13, 2012 5:19 am

LordFirefall wrote:I'm sure you could make it so each city could be attacked by only one player. What then, would stop your Kakao allies from faking your city to prevent a real attack?


Yeah I did think about that after I posted, just another way kakao has ruined this game!

Post by awsomator » Sun Aug 12, 2012 2:36 pm

You should still be able to support your own city.

Post by LordFirefall » Sun Aug 12, 2012 6:02 am

I'm sure you could make it so each city could be attacked by only one player. What then, would stop your Kakao allies from faking your city to prevent a real attack?

Post by Dirtysandchairs » Sun Aug 12, 2012 3:03 am

That would help with attacking yes but not defence as no one would be able to support you. I'm wondering if they can make it so each city can't be attacked by more than one player.

Post by Hiitsmeeeeeee » Sun Aug 12, 2012 1:09 am

This has been asked for several times in the past. Many players would ally through Kakao and would just be like a normal world.

No guild world

Post by Dirtysandchairs » Sat Aug 11, 2012 9:12 pm

Let's have a really fast paced (maybe 3 times unit and world speed) guildless world, man vs man, winner take all. This will really highlight strategy and skill rather than just who's in the biggest guild. I understand this wouldn't appeal to everyone but they don't have to play!

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