Country Suggestion

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:) :confused: :mad: :( :p ;) :D :o :rolleyes: :cool: :eek:

BBCode is ON
[img] is ON
[flash] is OFF
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Country Suggestion

Post by JudgeDredge » Wed Aug 15, 2012 10:27 pm

Keep it simple that way I can kill players faster..

Post by Ateffali » Wed Aug 15, 2012 4:12 pm

Any other ideas guys, what is your feedback

Post by Ateffali » Mon Aug 13, 2012 4:35 pm

Also p each player will have his territory and border

Post by Ateffali » Mon Aug 13, 2012 3:52 am

Also each player will have his own territory and border with a different color form the other players

Post by Ateffali » Sun Aug 12, 2012 2:56 pm

There is a lot of question here :-)
Any way i guess the idea of formating a country will make the game more interesting and fun.
For the bonuses of that it could be a lot, such as allowing the player to constract a road between his/her cities to increase the movement between the cities, increase th population, include any inactive city within your territory without using scholar, conqure any player without kicking them out of the game by keeping them partially controlling their cities for a tribute, title giving by the game after formating a country like King, Prince etc and many more
I'll keep posting the ideas and please if anyone has one do post it
Atef

Post by Joshuasky » Sun Aug 12, 2012 2:48 am

I think what hes saying is that the capital has a boosted population, and you can build roads between your cities which makes your support troops and merchants move between your cities faster, i like this idea.

Post by Fire820 » Sat Aug 11, 2012 8:37 pm

You gave me a scenario. Now, say I take my 8 cities I have together. And I make a country. Say I name it Egypt. My capital is at the center. Is there a bonus since it is the capital? Is there a bonus because it is the center? What bonuses would apply to each city? The outside cities? Inside ones? What bonuses would apply to the country as a whole? Would the buildings be lumped together by same building to create a super-building? Like a 60k an hour lumber mill for example. What incentive would there be for me to make a country?

Post by Ateffali » Fri Aug 10, 2012 7:27 pm

Okay lets talk about it more,
For example you have your city and than you conqured 4 cities around it with no other cities in between them in this case you can creat a country and gives it a name for exaple my cities are Alexandria, greenhill, stonewall, the first city and stonebridge let us say that they are next to each other so in this case i can format a country and name it e.g Egypt and chose a capital for it and many more other idea such as creating a road in the country that could help to move the troops faster ... ets

Post by Fire820 » Fri Aug 10, 2012 5:28 pm

I don't understand your idea ateffali. Give some more details about the idea.

Post by Ateffali » Fri Aug 10, 2012 2:11 pm

Good one I like it

Top