Make scouts show loyalty

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Expand view Topic review: Make scouts show loyalty

Post by Sharoman » Thu Aug 16, 2012 3:34 am

Good to know :)

Post by Pauld2468 » Thu Aug 16, 2012 2:21 am

Sharoman wrote:That option doesnt exist for all of Valor's worlds.


Yes, a 1 level world automatically has a level 3 scouts abillities

Post by Sharoman » Wed Aug 15, 2012 11:00 pm

JudgeDredge wrote:Sounds good...only availbe via a fully upgraded scout ( LEVEL 3)
I have pondered this often.

That option doesnt exist for all of Valor's worlds.

Post by JudgeDredge » Wed Aug 15, 2012 10:23 pm

Sounds good...only availbe via a fully upgraded scout ( LEVEL 3)
I have pondered this often.

Make scouts show loyalty

Post by Sharoman » Wed Aug 15, 2012 3:34 am

Too many times my bran new city was conquered by a player moments after i conquered it my self, or after spending the better part of a day trying to conquer it and another player conquered it just before my last scholar got there, or when i sent an attack on a barb city just to get a reply asking me if i want to start a war because someone just conquered that city a few min earlier...
all of that can be easily avoided if scouts could show loyalty. once a player sends a scout and receives a report that report can show a drop in loyalty and make that player realize he's a attacking a soon to be conquered city.
at the very least scouts show just about every thing else, so why not that?

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