Guild territories

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Guild territories

Post by virral » Mon Oct 22, 2012 2:24 pm

Actual territory map areas that guilds possess. Enemy cities enclosed around another guilds territory suffer movement penalties when sending attacks and support or a luck deduction through enemy territory. Most real world armies can't waltz through enemy lines without delays or restrictions. Interesting thought. A little complicated to incorporate but woule create interesting strategy when picking which cities to take over.

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