Hiding place

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Topic review
   

Expand view Topic review: Hiding place

Post by Dieformason » Tue Nov 06, 2012 7:36 pm

When you knkw how much is in then hiding place you can calculate the last time the player was online. Also id like to suggest that for the hideout you make it so you can hide certain resources like iron over wood or clay. Let the player decide whats stored :)

Post by anil4urhelp » Mon Nov 05, 2012 9:53 pm

so if you have max level of hidden places and your resources are more than 6-8K. Then any attacker can steal/haul only 2K max. 6K are reserved as emergency services.

Post by Asplundh » Mon Nov 05, 2012 7:40 pm

There is a "secret" about the Hiding Place. Very few players ever spot it.

Post by Hiitsmeeeeeee » Mon Nov 05, 2012 5:56 pm

The reason it is called a hiding place is because it hides resources from your attackers. It hides the resources during the attacks so the enemy can't steal them.

Post by bobalon2000 » Mon Nov 05, 2012 3:35 pm

Why would you care how much is stored in it if you can't get at the stuff thats in it?

Hiding place

Post by Skitzofrenic » Mon Nov 05, 2012 2:00 pm

I more or less wonder why it's called a hiding place, yet when you scout you can see the level of it, and know how much is stored. So I suggest just removing it from scout reports. Just a thought

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