Post by Aethlstan » Tue Mar 12, 2013 9:09 am
3 level worlds still had variety. We all think we have the best strategy and we all think its just common sense but the truth is we find out that everyone else has strategies they think are the best. Not everyone researches lvl 3 units...lors of people i know only go to level 2 or research lvl1 for all their units... it depends on how they want to play. Do i think its stupid not to go to level 3? Yes. But others think im stupid for not having a larger variety of units in my cities.
Thats a little off topic but i just wanted to say that everyone approaches their city builds differently even though we all believe our way is the best way (or we wouldnt be building our cities like we do). So there is some variety in 3 level play.
I do like the idea of unit specializations. OP, your idea would allow me to further advance my strategies and id enjoy that. There are, for all intents and purposes, 5 units you can face in combat. Rams, ballistas, scholars and scouts do have an effect but either dont do damage or rely on the other 5 units for support to be effective. Either way, when attacking or defending there are only 5 units i really need to worry about and i know exactly what each unit can do. Not really knowing what the enemy specialized in can throw in a little guesswork into the equation.
The only issue i see is balance. It can be hard to effectively balance stuff like this, and could result in everyone building only 1-3 units, because everything else is too weak to be worth it. It could drastically change the game and might drive people away. Interesting idea though, it would be cool to see how it worked out.
3 level worlds still had variety. We all think we have the best strategy and we all think its just common sense but the truth is we find out that everyone else has strategies they think are the best. Not everyone researches lvl 3 units...lors of people i know only go to level 2 or research lvl1 for all their units... it depends on how they want to play. Do i think its stupid not to go to level 3? Yes. But others think im stupid for not having a larger variety of units in my cities.
Thats a little off topic but i just wanted to say that everyone approaches their city builds differently even though we all believe our way is the best way (or we wouldnt be building our cities like we do). So there is some variety in 3 level play.
I do like the idea of unit specializations. OP, your idea would allow me to further advance my strategies and id enjoy that. There are, for all intents and purposes, 5 units you can face in combat. Rams, ballistas, scholars and scouts do have an effect but either dont do damage or rely on the other 5 units for support to be effective. Either way, when attacking or defending there are only 5 units i really need to worry about and i know exactly what each unit can do. Not really knowing what the enemy specialized in can throw in a little guesswork into the equation.
The only issue i see is balance. It can be hard to effectively balance stuff like this, and could result in everyone building only 1-3 units, because everything else is too weak to be worth it. It could drastically change the game and might drive people away. Interesting idea though, it would be cool to see how it worked out.