Post by Tooltip » Mon Feb 27, 2012 9:58 pm
With guilds and diplomacy (allies,nap,enemies), factions are unneeded. A never-ending war is unappealling to those who wish to dominate. Though finding and solidifying alliances could use some features. Perhaps equally mutual alliances between 3 guilds or more, can get a name and rank for the alliance. Or a penalty system for minor infractions.
With guilds and diplomacy (allies,nap,enemies), factions are unneeded. A never-ending war is unappealling to those who wish to dominate. Though finding and solidifying alliances could use some features. Perhaps equally mutual alliances between 3 guilds or more, can get a name and rank for the alliance. Or a penalty system for minor infractions.