Post by Stark Bledfast » Tue Feb 21, 2012 2:53 pm
Correct. Which is a different suggestion than what you posted.
Instead of trying to couch it in false terms... ie., "It should do what I want otherwise there is no purpose to upgrading it" you ought instead just lay out your suggestion. We've pointed out that upgrading the City Hall has 2 very real, and very advantageous purposes for upgrading: to build other buildings and to decrease the time to build other buildings.
You want it to be able to build multiple buildings simultaneously instead of buildings be queued up for production. That's fine for a suggestion, no need to add hyperbole that isn't true to get your point across.
Personally, I don't really care one way or the other. Allowing simultaneous builds on different types of buildings would speed up the process of upgrading one's city. However, speeding up this process would have greater impacts that likely would need to be considered. Ie., you conquer a city... you can now rebuild it many times quicker and have it available for attack or defensive purposes. Or, you attack an enemy's city with ballistas and rams, destroying his wall and a vital building (say his warehouse). Being able to do simultaneous builds means that his recovery time is much quicker (and thereby your attacks are made weaker since the effects are reduced).
Correct. Which is a different suggestion than what you posted.
Instead of trying to couch it in false terms... ie., "It should do what I want otherwise there is no purpose to upgrading it" you ought instead just lay out your suggestion. We've pointed out that upgrading the City Hall has 2 very real, and very advantageous purposes for upgrading: to build other buildings and to decrease the time to build other buildings.
You want it to be able to build multiple buildings simultaneously instead of buildings be queued up for production. That's fine for a suggestion, no need to add hyperbole that isn't true to get your point across.
Personally, I don't really care one way or the other. Allowing simultaneous builds on different types of buildings would speed up the process of upgrading one's city. However, speeding up this process would have greater impacts that likely would need to be considered. Ie., you conquer a city... you can now rebuild it many times quicker and have it available for attack or defensive purposes. Or, you attack an enemy's city with ballistas and rams, destroying his wall and a vital building (say his warehouse). Being able to do simultaneous builds means that his recovery time is much quicker (and thereby your attacks are made weaker since the effects are reduced).