Enter button

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Topic review
   

Expand view Topic review: Enter button

Post by Orlor » Fri Apr 06, 2012 10:59 am

We are looking at returning the other full keyboard. The one with the enter key on it.

Post by Duke24 » Fri Apr 06, 2012 8:36 am

It's an iOS keyboard. Playmesh has no control over the buttons on it besides switching between the one with numbers only or the one with letters numbers and symbols. At least I think they cannot.

Post by Collynm » Thu Apr 05, 2012 9:33 pm

I would enjoy an enter button.

Post by Hickmant6 » Thu Apr 05, 2012 7:06 pm

I agree with making it easier to get out of the numerical entry fields.

Post by Bdenuto » Thu Apr 05, 2012 8:56 am

I agree with you both that this is definitely needed, and the button on the bottom left is open. In the mean time, on the troop screen, click on the picture of the unit you are adding to. On the market screen, click on the top, all the way to the left of the slider. These techniques work for me.

Post by Bbloksma » Wed Apr 04, 2012 11:26 am

Aha, that is what has changed. I knew something was wrong but I couldn't figure out what.
Me too, me too, I want a "normal" way to get out of the number pad in the market screen as well which now has the same problem.

Enter button

Post by timeoutmode » Wed Apr 04, 2012 5:25 am

Hi guys. I love the new update especially the part where you put the number of troops you wanna send. But theres one small problem. I really miss the "enter" button. I now have to touch the upper part of the screen to exit the number pad and I always accidentally touch the side scroller. Thanks

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