Post by Tooltip » Thu May 24, 2012 5:34 pm
The troops are already behind the wall. That's why the troops get a defense bonus.
If you are going to implement traps, simple damage boosts are no fun. Itd be as fun as increasing the max level. It definitely requires complementary features to be worth while.
1) Animated battles would showcase traps at work
2) Status effects such as slow down, deserters, Calvary becoming unmounted, etc.
3) City icons showcasing a preferred trap
The troops are already behind the wall. That's why the troops get a defense bonus.
If you are going to implement traps, simple damage boosts are no fun. Itd be as fun as increasing the max level. It definitely requires complementary features to be worth while.
1) Animated battles would showcase traps at work
2) Status effects such as slow down, deserters, Calvary becoming unmounted, etc.
3) City icons showcasing a preferred trap