Post by GeneralZaphod » Wed Jun 27, 2012 11:10 am
I said this before on another thread, but thought I would make a lone thread on it.
I get so sick of having to surf through 10k lines of chat on Kakao (hate Kakao, but that is a different story and hear something to help with that is in the works, looking forward to that), or tons of forum posts to find if a city is claimed or not. Then often just missing it and getting a nasty-gram "hey, I claimed that city, give it back!". It is both giant pain in the butt, and huge time sink. HATE it.
The solution is this (and shouldn't be that hard to implement): allow players to claim cities on the map. Just add "claim city" to the city menu, and it marks that city as claimed. If somebody in your guild, or in one of your allies guilds has already claimed it, then it would show up with an Icon on the map. If you then select a claimed city, it would have that person's ID there instead of "claim city". You can mail them to negotiate things if you want. Players would only be able to claim a limited number of cities, maybe 2? Taking that city frees that claim for you to claim another. You can then NOT attack a city that has already been claimed.
I feel this is a perfect solution to a very bothersome problem.
I said this before on another thread, but thought I would make a lone thread on it.
I get so sick of having to surf through 10k lines of chat on Kakao (hate Kakao, but that is a different story and hear something to help with that is in the works, looking forward to that), or tons of forum posts to find if a city is claimed or not. Then often just missing it and getting a nasty-gram "hey, I claimed that city, give it back!". It is both giant pain in the butt, and huge time sink. HATE it.
The solution is this (and shouldn't be that hard to implement): allow players to claim cities on the map. Just add "claim city" to the city menu, and it marks that city as claimed. If somebody in your guild, or in one of your allies guilds has already claimed it, then it would show up with an Icon on the map. If you then select a claimed city, it would have that person's ID there instead of "claim city". You can mail them to negotiate things if you want. Players would only be able to claim a limited number of cities, maybe 2? Taking that city frees that claim for you to claim another. You can then NOT attack a city that has already been claimed.
I feel this is a perfect solution to a very bothersome problem.