Post by Kairen » Wed Jul 06, 2016 12:21 am
At least in regard to the amount of troop commanders allowed and attacks sent to each city-that was lowered because of an exploit known as chaos. Chaos meant you could send your attacks and then follow with enough fakes that your enemy could not send more attacks to it in order to retake the city once the city was capped until those already sent had landed. They limited the outgoing allowance, put an attacking guild and player cap on incoming per city, and (if I remember correctly) raised the chaos amount to where it would be highly unlikely to be able to exploit chaos again. They are also unlikely to release those limitations for said reason. I could always be wrong though.
At least in regard to the amount of troop commanders allowed and attacks sent to each city-that was lowered because of an exploit known as chaos. Chaos meant you could send your attacks and then follow with enough fakes that your enemy could not send more attacks to it in order to retake the city once the city was capped until those already sent had landed. They limited the outgoing allowance, put an attacking guild and player cap on incoming per city, and (if I remember correctly) raised the chaos amount to where it would be highly unlikely to be able to exploit chaos again. They are also unlikely to release those limitations for said reason. I could always be wrong though.