Search found 35 matches

by Theresalwaysaplanb
Tue Jan 10, 2012 3:05 pm
Forum: Ideas/Suggestions
Topic: Added Troop Support Feature
Replies: 7
Views: 5335

Added Troop Support Feature

Rough Idea: Be able to send a troop that is currently on support duty on one city to go support another city directly from there. Broader Explanation: Let's say City A sent a troop with numbers of 1000 L and 1000 S to City B. City A owner then just gained control on a city directly adjacent to City ...
by Theresalwaysaplanb
Sun Jan 08, 2012 11:49 am
Forum: Ideas/Suggestions
Topic: Portal : be able to modify the cities's order
Replies: 3
Views: 2603

My imput to this idea is being able to sort by the ff:
1. Points highest to lowest
2. Points lowest to highest
3. Alphabetical (default)
4. Chronological City Ownership, first city to last city conquerd
6. Chronological City Ownership, last city conquered to first owned.
by Theresalwaysaplanb
Fri Jan 06, 2012 7:44 pm
Forum: Ideas/Suggestions
Topic: Suggestion: getting rid of own troops to create others
Replies: 5
Views: 4048

When i want to make space, i send unnecessary troops to nearby large barbs in small groups to their deaths. No resources there, but hey you can create different troops now.
by Theresalwaysaplanb
Thu Jan 05, 2012 4:09 am
Forum: Ideas/Suggestions
Topic: Entering New World Prompt
Replies: 1
Views: 1901

Entering New World Prompt

It's simple, when you click a new world a prompt would appear. Stating the lines: You are about to enter "World Name" for the first time. Confirm world entry by clicking any of the options below. Largest button, Cancel World Entry Small button, Random Location Small button, Choose Location This will...
by Theresalwaysaplanb
Sun Dec 18, 2011 6:00 am
Forum: Questions
Topic: Attack coordination
Replies: 4
Views: 3501

Only way to know if your guild helped attacked is if they forward/send you their attack report.
by Theresalwaysaplanb
Thu Dec 15, 2011 6:09 pm
Forum: Questions
Topic: Scholar Situation Loyalty Deduction
Replies: 2
Views: 2629

Thank you. :)
by Theresalwaysaplanb
Thu Dec 15, 2011 7:01 am
Forum: Questions
Topic: Scholar Situation Loyalty Deduction
Replies: 2
Views: 2629

Scholar Situation Loyalty Deduction

If a city's loyalty is lowered by someone, and another player attacks with his own scholar, what happens to the loyalty? Goes back up to 100?

I'm sorry if this has been asked before. Used the search option but can't find the answer.
by Theresalwaysaplanb
Tue Dec 13, 2011 8:11 pm
Forum: Ideas/Suggestions
Topic: Reduce Production Time Carry Over
Replies: 1
Views: 2029

Reduce Production Time Carry Over

When there is an excess of time left on the "Reduce Production Time by X" it will be carried over to the next production in queue.

It can make people want to buy extended queues to make full use of it. May also increase in-game store buyers.

Just a suggestion. :)
by Theresalwaysaplanb
Tue Dec 13, 2011 7:16 pm
Forum: Questions
Topic: What happens to support troops on the way to a conquered city?
Replies: 6
Views: 5055

send them back*
by Theresalwaysaplanb
Tue Dec 13, 2011 7:15 pm
Forum: Questions
Topic: What happens to support troops on the way to a conquered city?
Replies: 6
Views: 5055

They were sent as support to that location and they'll come as supportnfor that location. You won't be able to do anything with them but dend them back to their owners.

:)

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