Search found 20 matches
- Sat Dec 31, 2011 12:29 am
- Forum: Ideas/Suggestions
- Topic: Mail organization
- Replies: 0
- Views: 1237
Mail organization
Can you make the email organization more sophisticated? When owning even a few cities the mail becomes a jumbled mess because of all the scout reports, farming reports, sending resource reports, receiving resource reports, merchant reports, and so forth. I would like a folder for each individual cit...
- Sat Dec 31, 2011 12:01 am
- Forum: Ideas/Suggestions
- Topic: World maps
- Replies: 3
- Views: 3023
World maps
I would like to see the map become a little more sophisticated. Instead of a puddle here and a clump of trees there to represent terrain, add more mountains, valleys, rivers, bridges, lakes, and large forests. Make it a little more like the map in the game intro. This could also add strategy to the ...
- Fri Dec 30, 2011 11:45 pm
- Forum: Ideas/Suggestions
- Topic: 1 amulet=1 gold
- Replies: 7
- Views: 5384
Why not make the fortune something that can be upgraded? Add gold as a prize at level 5 or something, but only the possibility of one gold coin to win with an amulet. I'm not sure how much gold it takes to do anything in this game, but I imagine that if it takes 5-10 gold coins to do anything signif...
- Fri Dec 30, 2011 11:32 pm
- Forum: Ideas/Suggestions
- Topic: Animation
- Replies: 2
- Views: 2574
I don't need to see simulated battles, but I like the idea of more animation within cities to make them feel more alive. We already have a flag waving and the farm windmill moving. Maybe add people walking around working the resource buildings or lookouts on the wall like Mujuro suggested. I also li...
- Fri Dec 30, 2011 11:24 pm
- Forum: Ideas/Suggestions
- Topic: Archers
- Replies: 116
- Views: 73789
Maybe this has already been suggested, but archers can be defense strictly against rams and ballistas. When someone brings rams to bang down the wall and the door, it should be the archers firing from the top of the wall at the soldiers using the rams who defend against that. When ballistas are firi...
- Mon Dec 12, 2011 5:05 am
- Forum: Ideas/Suggestions
- Topic: Managing reports/inbox
- Replies: 1
- Views: 2015
Managing reports/inbox
Can you develop a way for us to manage our inbox/reports? I would like to mark certain reports or messages so that I know to go back to them. This is particularly helpful when farming. If I send scouts out to 15 barb cities, I'm going to have 15 reports to look through. Once I send troops out to a f...
- Wed Dec 07, 2011 11:09 pm
- Forum: Ideas/Suggestions
- Topic: Attack from Ally
- Replies: 8
- Views: 5759
If your worried about sacrificing realism when meeting our requests because news didn't travel that fast in the medieval ages, you should develop messengers that travel fast and light. This way we can send communication to our troops abroad and it would still require some waiting time, but it would ...
- Wed Dec 07, 2011 11:01 pm
- Forum: Ideas/Suggestions
- Topic: Attack from Ally
- Replies: 8
- Views: 5759
In addition to that, it would be nice if a player can mobilize troops in support of one ally to another. I had a guild member get attacked and I was supporting a nearby member. I would have liked to be able to send my troops from the one city I was supporting to the other that needed help. Instead I...
- Mon Dec 05, 2011 8:31 am
- Forum: Ideas/Suggestions
- Topic: Pub, tavern , or brewery
- Replies: 1
- Views: 2280
Pub, tavern , or brewery
I think this game needs a pub, tavern, or brewery element in it. I think it would transition seamlessly and easily. You could have it directly affect troop morale. If a city has a good pub (i.e. high level), then the morale of the troops would go up at a faster rate (standard 3% per hour for high le...
- Wed Nov 23, 2011 9:17 am
- Forum: Questions
- Topic: Is there away to see the tutorial again?
- Replies: 0
- Views: 1674
Is there away to see the tutorial again?
I only got to number 5 then I had to do something so I left the game. When I came back the tutorial was gone and I can't figure out how to see the rest, or any of the story.