Search found 72 matches
- Wed Oct 17, 2012 11:03 am
- Forum: Questions
- Topic: How do you change timezone?
- Replies: 4
- Views: 3110
You don't. It is the same for all players (similar to how the military operates) so that when your guild is specifying for events to happen (coordinated attacks etc), it is simple to say, everyone do this at 14:00 VT (Valor Time). Its up to you to do the math as to what 14:00 VT is for you (may be 7...
- Wed Oct 10, 2012 1:59 pm
- Forum: Ideas/Suggestions
- Topic: Troop Kill
- Replies: 23
- Views: 14348
- Wed Oct 10, 2012 9:42 am
- Forum: Questions
- Topic: W100 date?
- Replies: 5
- Views: 3801
- Wed Oct 10, 2012 12:15 am
- Forum: Ideas/Suggestions
- Topic: Support Ideas
- Replies: 0
- Views: 1206
Support Ideas
Here's a thought about support. A lot of the worlds are very similar, some maybe even identical. How about a few more options you could change between worlds on things that could be very different. A couple options regarding support: Unfriendly Support - ability to send support to any city, only the...
- Wed Oct 10, 2012 12:04 am
- Forum: Ideas/Suggestions
- Topic: Capping Cities 2
- Replies: 4
- Views: 3341
- Wed Oct 10, 2012 12:02 am
- Forum: Ideas/Suggestions
- Topic: Capping Cities
- Replies: 2
- Views: 2086
Its possible he was letting you capture the city, and was timing it, waiting for your attack to land and already had his recap preloaded and ready to press attack at the exact VT yours landed. It's part of the game and the main reason I cluster my cities, unless you are a well coordinated guild or w...
- Tue Oct 09, 2012 11:58 pm
- Forum: Ideas/Suggestions
- Topic: Usability Suggestions
- Replies: 3
- Views: 2296
- Tue Oct 09, 2012 11:57 pm
- Forum: Ideas/Suggestions
- Topic: Troop Kill
- Replies: 23
- Views: 14348
I love this idea, I've wanted it badly. Even a troop untrain, or retrain button. Make it cost res. I don't care, but when I have a frontline city that I need to get scholars at and the pop is full, I'm not going to attack an enemy city and get counter attacked, and barbs are so useless for that purp...
- Tue Oct 09, 2012 11:54 pm
- Forum: Ideas/Suggestions
- Topic: Usability Suggestions
- Replies: 3
- Views: 2296
Usability Suggestions
Hey Playmesh team. Long time lurker of the forums, first world I played in was 4, made it huge in 25 for a long time, currently very active in 75 and eagerly awaiting 100. I have a few suggestions but have previously felt that suggestions didn't get answered much, but I've noticed a very encouraging...
- Tue Oct 09, 2012 11:33 pm
- Forum: Ideas/Suggestions
- Topic: World players
- Replies: 6
- Views: 4565