Search found 72 matches

by Brendone
Thu Aug 08, 2013 11:48 am
Forum: Ideas/Suggestions
Topic: Guild World Entry
Replies: 7
Views: 6510

I'm not sure what happens in this circumstance now - but what happens if you win 2 or 3 entries to the same world? I know several people winning 1k worlds fast enough to do this, and the 5k could be the same way, since it takes so long to fill.
by Brendone
Thu Aug 08, 2013 11:47 am
Forum: General
Topic: Legacy world size
Replies: 19
Views: 13170

Interesting note about this Legacy world - it says unlimited respawns but if you die, the map is already full and you aren't allowed back in.
by Brendone
Tue Jun 25, 2013 8:17 am
Forum: Ideas/Suggestions
Topic: Guild World Entry
Replies: 7
Views: 6510

My thought was with the new revision to how 5k worlds are going to work, if someone was going to win 2 5k worlds within a couple months, they would get two entries to the same world. Additionally what if I win a 1k world but wanted to wait for a few of my other friends to win a 1k world, so we could...
by Brendone
Sun Jun 23, 2013 11:26 pm
Forum: Ideas/Suggestions
Topic: Guild World Entry
Replies: 7
Views: 6510

Guild World Entry

I suggest a revision to how the guild worlds entry works. Instead of having every winner from a particular world go to only a specific guild world, have every winner get a "guild world entry ticket" which he can then use to join a any guild world he chooses to. Possibly separate 1k and 5k tickets so...
by Brendone
Tue Apr 23, 2013 12:04 am
Forum: General
Topic: 40k City
Replies: 13
Views: 9165

I'm not sure of the exact situation but if its after 24 hours there's a more reasonable explanation - you log onto the server with multiple devices (at my house there are 2 iPhones, 2 old iPhones that can still be used on wifi, an iPod and an iPad although my wife would kill me if I was on more than...
by Brendone
Fri Apr 19, 2013 11:51 pm
Forum: Ideas/Suggestions
Topic: More Guild Leadership Flexibility
Replies: 0
Views: 2076

More Guild Leadership Flexibility

I believe some of these may have been suggested before, and in different ways but I think they should be relatively simple additions that would add some interesting and very user friendly aspects to the game. Idea 1: Replace or have as an alternate choice to guild diplomacy color on the world map. I...
by Brendone
Fri Feb 01, 2013 12:01 pm
Forum: Bugs
Topic: Lost all Barb cities
Replies: 8
Views: 5198

You should really look into this, as it seems like a pretty big deal. If there is crossfire over someone's last lord city and two people double cap it, the first to cap would likely also lose all his barb cities as well (as it seems the game doesn't refresh ownership of the city until the person att...
by Brendone
Fri Feb 01, 2013 8:17 am
Forum: Bugs
Topic: Lost all Barb cities
Replies: 8
Views: 5198

I'm pretty sure I know the cause of this happening, if that helps you all figure out how to reverse it. There seems to have been a delay in the game recognizing who owned the city (the guild mate who conquered and subsequently lost his barbs, had not checked his reports). His scholar that conquered ...
by Brendone
Fri Feb 01, 2013 6:45 am
Forum: Bugs
Topic: Lost all Barb cities
Replies: 8
Views: 5198

To further expand on the details of this bug - he was helping me lower loyalty (scholar hit) on a city and due to crossfire from another guild, he captured the city instead. As soon as the city was taken from him, all of his barbs reverted to neutral, as if he had lost his last lord city! This is a ...
by Brendone
Thu Jan 31, 2013 8:20 am
Forum: Ideas/Suggestions
Topic: How to satisfy the Farmers!
Replies: 3
Views: 3365

My idea under option two was partly to allow a way to transfer resources back to main, and partly as a way to make things more competitive. In a sense it would be like no barb is every really yours, its just fully under your influence and doing what you say. That's why you keep raiding it to keep it...

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