Search found 7 matches
- Tue Apr 30, 2013 5:45 pm
- Forum: Ideas/Suggestions
- Topic: player types to balance things...
- Replies: 3
- Views: 3763
I think it's a pretty good idea. My only concern is that players with multiple accounts will benefit from it greater. Their farm will be a resource builder, their main gets the attack bonus and then we're in trouble. :-) As far as ItzJosh is concerned, you strike me as a hater with absolutely no cre...
- Tue Apr 30, 2013 5:37 pm
- Forum: Ideas/Suggestions
- Topic: Archers
- Replies: 116
- Views: 68116
- Tue Apr 30, 2013 5:34 pm
- Forum: Ideas/Suggestions
- Topic: Capital Idea
- Replies: 5
- Views: 5115
@Strahd11: The game works with the current buildings. So you are right: new ones aren't necessary. I just think these new buildings could add some depth to the game. Losing your capital wouldn't end the world for you, as long as you still have lords around. This is the same as in the current version...
- Thu Apr 25, 2013 9:24 am
- Forum: Strategy
- Topic: Knights or Guardians for defense?
- Replies: 20
- Views: 28109
That's why I created my tables with power/food needs. This way, you've got a city and fill it with any unit, you see the "city's power", for offense, or defense against mounted unit, or defense against cavalry unit, or defense against mixed unit (mixed defense...). But you're right, if to have the ...
- Thu Apr 25, 2013 8:53 am
- Forum: Strategy
- Topic: Ram Vs Ballista
- Replies: 16
- Views: 29085
I'm not quite sure if you misunderstood my thread, asplundh, but Im fully aware of what Rams and Ballista are and what they can do. My questions were from a strategic standpoint - do any of you even use ballista? Is there a clear advantage in general warfare to knock something other than a wall dow...
- Wed Apr 24, 2013 8:20 am
- Forum: Ideas/Suggestions
- Topic: Capital Idea
- Replies: 5
- Views: 5115
Capital Idea
Hi Valorians, Now the servers are down, I decided to spend some time on the forum to post my ideas. I appreciate the effort that Quark puts in this game, so why not help them with some player feedback? Introduction So far we have two kind of cities: lords and barbs. The main differences are the avai...
- Tue Apr 23, 2013 9:03 pm
- Forum: Ideas/Suggestions
- Topic: Archers
- Replies: 116
- Views: 68116
You could create archers for offensive purposes by giving them such low stats; the strength of the unit comes in the fact that it strikes first. When attacking with archers, if you have considerably more archers than the defending player has units, you could legitimately destroy their entire force ...