Search found 4 matches

by arthurv
Fri Jan 20, 2012 12:51 pm
Forum: Strategy
Topic: Demolishing buildings
Replies: 13
Views: 14151

I don't see how you would demolish before being conquered

With a level 30 resource producing building taking 8.5 hours just to demolish 1 level, how would you propose to demolish all the buildings before someone takes over. You typically won't do better than taking 1 level off a single building, ... if that. Lower level buildings like 25,24, etc. aren't th...
by arthurv
Thu Jan 19, 2012 6:18 pm
Forum: Ideas/Suggestions
Topic: De-populated worlds over time
Replies: 3
Views: 2322

Make demolish fast

If demolish took at flat 8 or 10 mins per level - it might go a long way. Its kind of crazy it takes 8.5 hours with level 30 buildings -- demolishing in real life is much easier. It makes sense that creating takes that long - but the demo time reduction would give people options.
by arthurv
Thu Jan 19, 2012 3:33 pm
Forum: Ideas/Suggestions
Topic: De-populated worlds over time
Replies: 3
Views: 2322

De-populated worlds over time

One of the key mechanics in the game that leads to depopulated worlds which are more work than fun for the few that remain is that that taking over medium or large cities is still useful to people with 5-10 cities. This isn't analogous to the way that 1k or 2k cities aren't that interesting to take ...
by arthurv
Thu Jan 12, 2012 11:36 am
Forum: Questions
Topic: Why is resource production so low in second city?
Replies: 1
Views: 1625

Why is resource production so low in second city?

I recently conquered a second city and when I leveled the Quarry/Lumbermill/Iron mine to level 20 I have noticed that the production is well behind my first/main city at the same level of building. The difference seems pretty substantial (like 1032 vs 1376 at level 18) as a concrete example. I thoug...

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