Search found 4 matches
- Fri Jan 20, 2012 12:51 pm
- Forum: Strategy
- Topic: Demolishing buildings
- Replies: 13
- Views: 14151
I don't see how you would demolish before being conquered
With a level 30 resource producing building taking 8.5 hours just to demolish 1 level, how would you propose to demolish all the buildings before someone takes over. You typically won't do better than taking 1 level off a single building, ... if that. Lower level buildings like 25,24, etc. aren't th...
- Thu Jan 19, 2012 6:18 pm
- Forum: Ideas/Suggestions
- Topic: De-populated worlds over time
- Replies: 3
- Views: 2322
Make demolish fast
If demolish took at flat 8 or 10 mins per level - it might go a long way. Its kind of crazy it takes 8.5 hours with level 30 buildings -- demolishing in real life is much easier. It makes sense that creating takes that long - but the demo time reduction would give people options.
- Thu Jan 19, 2012 3:33 pm
- Forum: Ideas/Suggestions
- Topic: De-populated worlds over time
- Replies: 3
- Views: 2322
De-populated worlds over time
One of the key mechanics in the game that leads to depopulated worlds which are more work than fun for the few that remain is that that taking over medium or large cities is still useful to people with 5-10 cities. This isn't analogous to the way that 1k or 2k cities aren't that interesting to take ...
- Thu Jan 12, 2012 11:36 am
- Forum: Questions
- Topic: Why is resource production so low in second city?
- Replies: 1
- Views: 1625
Why is resource production so low in second city?
I recently conquered a second city and when I leveled the Quarry/Lumbermill/Iron mine to level 20 I have noticed that the production is well behind my first/main city at the same level of building. The difference seems pretty substantial (like 1032 vs 1376 at level 18) as a concrete example. I thoug...