Search found 12 matches

by OckhamsRazor
Fri Mar 16, 2012 12:06 pm
Forum: General
Topic: So my ally just accidently took over my city
Replies: 6
Views: 5283

My apologies, but that's a cop out, TT. If everyone wants to sit around and pretend that it is intended for this to occur and as such only this or that class of people can survive, then yippee, whatever. A jar of cookies for all you war winners. Meanwhile, the game mechanics could still use a little...
by OckhamsRazor
Wed Jan 25, 2012 8:52 pm
Forum: Ideas/Suggestions
Topic: Incpming
Replies: 5
Views: 3565

PlayM, I think the consensus is that we need some sort of tool to manage large amounts of cities. What say you, our friends?!
by OckhamsRazor
Wed Jan 18, 2012 1:25 pm
Forum: Strategy
Topic: Hiding place
Replies: 17
Views: 14219

Yes. You need to turn it upside down. Make it so any attacker has to go through the amount of resource in NUMBER that you have hidden before they actually get anything. So with hideout protecting 200 resources, if an attacker gets a haul of 260, 260, 260, he actually only gets 60, 60, 60. That's for...
by OckhamsRazor
Wed Jan 18, 2012 9:41 am
Forum: Questions
Topic: Theory Crafting
Replies: 1
Views: 5463

Theory Crafting

Has anyone done any data collecting on anything in the game? Google didn't help much. I'm very curious about tables of resource costs for each level of every building, resource/unit/training times, and any available information on exactly how much each City Hall level affects build times. If the ans...
by OckhamsRazor
Wed Jan 18, 2012 9:14 am
Forum: Strategy
Topic: Barb Shaping
Replies: 8
Views: 9750

Nutterboy, outstanding post, man.

This is the kind of thing us new players need to see. Keep on posting em! :)
by OckhamsRazor
Tue Jan 17, 2012 1:33 pm
Forum: Strategy
Topic: Level 3
Replies: 30
Views: 23150

If I learn to play football in England and go to America to play I still have the same skill!! I played trivian for over 2 years and a game before and they all had level 3 regardless.. No wonder my defence kept dying when defending others.. Because its level 1.. Meh!! attack troops are always going...
by OckhamsRazor
Tue Jan 17, 2012 12:09 pm
Forum: Strategy
Topic: Point to city hall past lvl 25?
Replies: 6
Views: 7788

It's fact. You can see the other construction times go down the minute you even queue up a level of City Hall. I've been doing some number crunching to determine if the resources and time expended in creating the high level city hall actually pay off in time saved later. I can tell you that the diff...
by OckhamsRazor
Tue Jan 17, 2012 11:58 am
Forum: Strategy
Topic: Level 3
Replies: 30
Views: 23150

Orlor, I hear you on the system working as intended, but...well, it really could use a tweak in this regard - if nothing else from a believability standpoint. If I train a team of microbiologists in Philadelphia, they don't forget everything they know when they arrive in New York, you dig?
by OckhamsRazor
Tue Jan 17, 2012 7:33 am
Forum: Ideas/Suggestions
Topic: Need a way to keep game interesting
Replies: 11
Views: 8884

Phoenix nailed a lot of stuff. I think you should reward your players - that will keep any that are on the fence about quitting for a bit longer. But reward them based on what? Activity, longevity? Dunno, but do something to hold your current base. Be very careful about what you charge for and what ...
by OckhamsRazor
Fri Jan 13, 2012 12:19 pm
Forum: Ideas/Suggestions
Topic: Better Message System
Replies: 8
Views: 5713

I can't believe you guys forgot the most important one. A "Select All" button. PLEASE! :D

Like the folks above, managing the continual influx of reports is a pain, and requires regular maintenance. Sure would be nice to select all on filtered reports and delete them :)

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