The turf idea is the only new idea.
If magic doest fit the theme of the game, don't introduce magical creatures.
Search found 613 matches
- Thu Jun 14, 2012 6:22 am
- Forum: Ideas/Suggestions
- Topic: Thoughts from BFaught
- Replies: 2
- Views: 2505
- Thu Jun 14, 2012 6:16 am
- Forum: Ideas/Suggestions
- Topic: Map updates
- Replies: 1
- Views: 1831
- Thu Jun 14, 2012 6:11 am
- Forum: Ideas/Suggestions
- Topic: Instant Spy
- Replies: 5
- Views: 4850
- Thu Jun 14, 2012 6:08 am
- Forum: Ideas/Suggestions
- Topic: Inactives
- Replies: 12
- Views: 7949
I occasionally take Inactives to 1)Secretly start a new expansion (they tend to forget to keep checking you) 2)Far off emergency support production to support far off guild mates (keep your points low, invest in a single troop) 3) Cluster my cities (takes three weeks yet cities are less likely to be...
- Thu Jun 14, 2012 5:50 am
- Forum: Ideas/Suggestions
- Topic: Wheel of Fortune
- Replies: 1
- Views: 1834
- Thu Jun 14, 2012 5:46 am
- Forum: Ideas/Suggestions
- Topic: Moving support
- Replies: 1
- Views: 2024
- Sun Jun 10, 2012 11:31 pm
- Forum: Questions
- Topic: Problems doing research
- Replies: 2
- Views: 2293
- Sun Jun 10, 2012 1:02 pm
- Forum: Questions
- Topic: How do i earn gold?
- Replies: 5
- Views: 4084
- Sun Jun 10, 2012 12:52 pm
- Forum: Ideas/Suggestions
- Topic: Start-over
- Replies: 8
- Views: 5313