Search found 30 matches

by Mathijsvand
Thu Mar 15, 2012 12:02 pm
Forum: Ideas/Suggestions
Topic: "Give/Transfer City Ownership" function within guilds only.
Replies: 34
Views: 21265

You would be able to give 5 cities in the WHOLE game
by Mathijsvand
Mon Mar 12, 2012 1:51 pm
Forum: Ideas/Suggestions
Topic: "Fog of War" item to hide your attacking forces from the enemy (Part 1/2)
Replies: 13
Views: 9185

I think attacks with a scholar should not be "fogged". In this way people can be warned when a conquering force comes to attack you. This way you can still try to stop further conquering attacks before they happen. If in this case fog of war would be applied, I could've started again with an hour to...
by Mathijsvand
Mon Mar 12, 2012 1:08 pm
Forum: Ideas/Suggestions
Topic: "Give/Transfer City Ownership" function within guilds only.
Replies: 34
Views: 21265

The recipient is NOT obliged to take the city, he is only asked. If he does not want the city, he can still choose to not accept the city. At least that's what I understood from this whole thread.
by Mathijsvand
Sat Mar 10, 2012 1:47 am
Forum: Ideas/Suggestions
Topic: "Give/Transfer City Ownership" function within guilds only.
Replies: 34
Views: 21265

@vasasalo: if you go into the negatives with your population, you can't build more units. But with your proposal you can have up to 15 scholarship debts, which to me sounds painful to get back.
by Mathijsvand
Fri Mar 09, 2012 3:32 pm
Forum: Ideas/Suggestions
Topic: "Fog of War" item to hide your attacking forces from the enemy (Part 1/2)
Replies: 13
Views: 9185

What about an extra item to make the fog of war lift faster? If activated your active city can see fogged troops 50% faster for 24 hours. It should be only purchasable with gold. A possible name could be "binoculars" or "telescope". Just give it a thought as well.
by Mathijsvand
Thu Mar 08, 2012 1:16 pm
Forum: Ideas/Suggestions
Topic: Revenue stream for Playmesh
Replies: 2
Views: 2296

I can understand you want to support playmesh, bur loading the game already takes some time and certain cydia apps offer games for free. A premium version of the game might be cracked pretty fast and put on numberous sites offering it free. You are not obliged to pay for this game and ads will only ...
by Mathijsvand
Thu Mar 08, 2012 10:07 am
Forum: Ideas/Suggestions
Topic: "Give/Transfer City Ownership" function within guilds only.
Replies: 34
Views: 21265

I personnaly think that scholar debt is not a good idea. If you have no scholars, you can't get cities. It makes more sense to me. No scholars = no conquering, so why would you be able to receive cities, without scholars. You have to think about scholars, like they are mayors. If you have no mayor, ...
by Mathijsvand
Tue Mar 06, 2012 3:58 pm
Forum: Ideas/Suggestions
Topic: "Give/Transfer City Ownership" function within guilds only.
Replies: 34
Views: 21265

@ kaleel: this is a great idea, don't get mad because of vasasalo, it is a great idea and I deffinately support.
by Mathijsvand
Thu Feb 16, 2012 10:33 am
Forum: Ideas/Suggestions
Topic: Autokick option
Replies: 8
Views: 5792

Maybe you should also add something to kick players with 0 points after two weeks. Since I have several players in my guild who stopped after being conquered. This should happen in the game itself and not only in the guild.
by Mathijsvand
Wed Feb 15, 2012 8:32 am
Forum: Ideas/Suggestions
Topic: Autokick option
Replies: 8
Views: 5792

Autokick option for warlords to kick people who are inactive for a set amount of time.

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