Search found 11 matches

by FireDarkstorm
Sun Apr 15, 2012 7:55 am
Forum: General
Topic: Bugs and speed !!
Replies: 1
Views: 1840

Yes, I completely agree - the slowness and lag is utterly frustrating.
by FireDarkstorm
Sun Apr 15, 2012 4:41 am
Forum: General
Topic: Speed issues
Replies: 1
Views: 1790

Speed issues

Are there any plans to drastically increase the speed of this game? It is getting tiresome upgrading a building and then having to wait 5 or 6 seconds for it to register. This doesn't happen all the time, but frequently enough to be very frustrating. Can the app not be updated as well so that all up...
by FireDarkstorm
Tue Mar 27, 2012 2:05 pm
Forum: General
Topic: Recall supporting troops?
Replies: 4
Views: 3567

But if you can't recall them, we are buggered. Is this a bug? I'd sent 3 scholars too which I am going to lose?
by FireDarkstorm
Tue Mar 27, 2012 1:50 pm
Forum: General
Topic: Connecting ipad and iphone game
Replies: 6
Views: 4774

This would be an amazing feature. I would love to use my iPad at home and iPhone when I'm about - please add this feature!!
by FireDarkstorm
Tue Mar 27, 2012 1:44 pm
Forum: General
Topic: Recall supporting troops?
Replies: 4
Views: 3567

Recall supporting troops?

I an sending a load of supporting troops to my city - but my city has now been captured. But my troops are still going to support this city that is no longer mine!

How do I recall my troops urgently?
by FireDarkstorm
Fri Feb 17, 2012 2:33 am
Forum: Questions
Topic: Production rate problem?
Replies: 3
Views: 2710

Yes that is it (one of my worlds is 1.5 speed). I wasn't aware that there were different world speeds - why are some worlds randomly quicker than others?
by FireDarkstorm
Thu Feb 16, 2012 5:32 am
Forum: Questions
Topic: Production rate problem?
Replies: 3
Views: 2710

Production rate problem?

I have two quarries in two worlds and both are level 26. However, the production rate is 2196 in one world and 3294 in the other.

Why is there this difference, given they are both the same level?

Thanks very much.
by FireDarkstorm
Wed Feb 08, 2012 6:44 am
Forum: Ideas/Suggestions
Topic: Amulets/Fortune
Replies: 2
Views: 2305

Amulets/Fortune

I think it would be an idea of changing the prizes available when players reach a certain level. For example, when it takes 8 hours to build a building, winning a 15 min speed up or a 100 wood is utterly pointless!

It would also be great if gold could be won using amulets.

Just an idea!
by FireDarkstorm
Fri Feb 03, 2012 2:54 pm
Forum: Questions
Topic: Merchants?
Replies: 3
Views: 2386

Thanks for this - I have built a level 2 market and it says I have 0/2 merchants available. Where did my 2 merchants go?!
by FireDarkstorm
Fri Feb 03, 2012 2:35 pm
Forum: Questions
Topic: Merchants?
Replies: 3
Views: 2386

Merchants?

Does anyone know where I can recruit merchants from? Thanks for your help!

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