Search found 61 matches

by Collynm
Wed Jun 06, 2012 4:33 am
Forum: Ideas/Suggestions
Topic: Selling cities
Replies: 45
Views: 23928

I just thought of this; what if you needed a scholar to purchase a city and once purchased that scholar would be used up like when you cappture a city.
by Collynm
Wed Jun 06, 2012 4:27 am
Forum: Ideas/Suggestions
Topic: Selling cities
Replies: 45
Views: 23928

Just to let everyone know I do think that selling cities could be taken advantage of. I am just trying to think of ways to make it harder to take advantage of it and if you would try to do that too rather than just state how it could be taken advantage of that would be nice.
by Collynm
Wed Jun 06, 2012 4:20 am
Forum: Ideas/Suggestions
Topic: Selling cities
Replies: 45
Views: 23928

If a player has to resort to what is basically cheating then i am sure they don't know how to play well and could still be taken down with ease. Plus because those cities would most likely be very far away it would be like managing multiple empires and the time required for that would be too much fo...
by Collynm
Tue Jun 05, 2012 8:47 pm
Forum: Ideas/Suggestions
Topic: Outposts
Replies: 4
Views: 3414

Yes but you wouldn't need scholar to take over outposts like you do cities
by Collynm
Tue Jun 05, 2012 8:25 pm
Forum: Ideas/Suggestions
Topic: Outposts
Replies: 4
Views: 3414

All in one not all in wall :)
by Collynm
Tue Jun 05, 2012 8:23 pm
Forum: Ideas/Suggestions
Topic: Outposts
Replies: 4
Views: 3414

Outposts

I think that there should be a 25% chance that instead of turning into barb cities inactive cities turn into outposts (a place you could garrison and controll troops from). An outpost would be basically a miniaturised city (one building that acted as a city hall, reasorce producer, warehouse, and wa...
by Collynm
Tue Jun 05, 2012 4:02 pm
Forum: Ideas/Suggestions
Topic: Speed Ups
Replies: 28
Views: 14967

There should be a facepalm emoticon...
by Collynm
Tue Jun 05, 2012 3:52 pm
Forum: Ideas/Suggestions
Topic: Selling cities
Replies: 45
Views: 23928

Like I said when I was creating the thread it could be gold or resources depending on what we the players decide the currency should be for trading cities, one or the other, not both.
by Collynm
Sun Jun 03, 2012 4:22 pm
Forum: Ideas/Suggestions
Topic: Scholarships buying
Replies: 8
Views: 5568

Maybe you could purchase something that cuts the number of scholarships needed for each scholar in half or just purchase scholarships outright
by Collynm
Sun May 27, 2012 3:12 pm
Forum: Ideas/Suggestions
Topic: Player search
Replies: 6
Views: 4885

That is what I am generally talking about. Also look at first post again. Those are the specs I was talking about

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