Search found 23 matches
- Thu Apr 19, 2012 10:09 am
- Forum: Ideas/Suggestions
- Topic: Scorched Earth Policy
- Replies: 2
- Views: 2335
Scorched Earth Policy
Can there be a quick way of reducing your kingdom to everything level 1 before a foreign army conquers you? I'd buy gold just for knowing that someone has to start that city from scratch. I know you can buy speed ups for deconstruction, but that would literally take hundreds of dollars. I'm thinking...
- Fri Apr 13, 2012 9:35 am
- Forum: Ideas/Suggestions
- Topic: Roads!
- Replies: 1
- Views: 1701
Roads!
The ability to construct roads between trade routes would be cool. Maybe it could increase trade time by 50%! Is this already a gold buyers feature?
Update: I just saw that you can trade instantly for 25 gold. Why not exchange 10 amulets for 48 hours worth of sped up trading?
Update: I just saw that you can trade instantly for 25 gold. Why not exchange 10 amulets for 48 hours worth of sped up trading?
- Thu Apr 12, 2012 8:47 am
- Forum: Ideas/Suggestions
- Topic: Suggestion Animation
- Replies: 5
- Views: 4020
I disagree, I think PlayMesh could find a way to make animations flow nicely. It's not like they're using the Unreal Engine to make this game. I'm not asking for Infinity Blade level graphics. They already have some animations that move at an acceptable frame rate. I have an A5 processor, so I think...
- Wed Apr 11, 2012 7:30 pm
- Forum: Ideas/Suggestions
- Topic: Saboteur Training Camp
- Replies: 0
- Views: 1599
Saboteur Training Camp
The stable should offer a new class, the saboteur. This unit can lower the building level of an enemy without the enemy knowing. There is a catch though. If you fail to sabotage the enemy you lose all your saboteurs and the enemy is notified which nation tried to sabotage you. The success of every s...
- Wed Apr 11, 2012 7:18 pm
- Forum: Ideas/Suggestions
- Topic: Suggestion Animation
- Replies: 5
- Views: 4020
- Fri Apr 06, 2012 6:18 pm
- Forum: Ideas/Suggestions
- Topic: Amulets
- Replies: 0
- Views: 1596
Amulets
Amulets should be used as a separate form of currency. Maybe players could exchange 30 amulets for 100 gold coins. As long as people play once a day for a month they could gain 100 gold. If they miss a day, charge a buck to redeem the absent day. Or they could try their luck at the fortune wheel to ...
- Thu Mar 29, 2012 1:48 am
- Forum: Ideas/Suggestions
- Topic: Buy troops
- Replies: 8
- Views: 5278
- Thu Mar 29, 2012 1:41 am
- Forum: Ideas/Suggestions
- Topic: Hiding Place: Take it out the game!
- Replies: 14
- Views: 9365
Or perhaps it's function should change from hiding resources to hiding a great beast that adds defense points to your kingdom only (no attacking). The higher the hiding place level, the greater the defense. To combat these beasts you could enlist the help of a new combat class: Dragonslayers! Perhap...
- Thu Mar 29, 2012 1:32 am
- Forum: Ideas/Suggestions
- Topic: Changing name
- Replies: 5
- Views: 3707
- Sat Mar 24, 2012 4:21 pm
- Forum: Ideas/Suggestions
- Topic: Music
- Replies: 6
- Views: 5129
While in valor: Just double click the home button quick, swipe to the right, and press play. It will stream the last played song. If you have a song preference, just choose it before you play valor. Then use the above method to stream your own music. For instance I'm listening to daft punk as I type...