Search found 476 matches
- Tue Mar 05, 2013 5:46 am
- Forum: General
- Topic: City list in sidebar
- Replies: 2
- Views: 2582
One cause for this is if you have multiple cities named the exact same. Listing order is determined by alphabetical order, so if they're all the same there's no way to differentiate. Completely right!!! It happened to me as I conquered 60 barbs and didn't renamed any of them... But never with any o...
- Tue Mar 05, 2013 5:43 am
- Forum: Ideas/Suggestions
- Topic: Rally Point
- Replies: 8
- Views: 6882
They can still receive support but they cannot dodge attacks if they wanted to until rebuilt. Although if you knew a target would be offline it would be too easy to capture once destroyed and in turn become a regular tactic and supporting from trips going off would be made redundant. I doubt that t...
We have a real problem here guys! We finished this world 4 weeks ago killed all the 1084 barbs and they have kept comming back...some weird bug. We have had no new 1084 lord citys now for over one week and we still have not finished this world! Can someone please tell me what we need to do to finis...
- Tue Feb 26, 2013 6:26 am
- Forum: Ideas/Suggestions
- Topic: New size map... Battle planner
- Replies: 6
- Views: 6619
Best thing to do is contact the Battle Planner folks. It's a simple matter of putting a switch in the app for world size and adjust the wrap formula. I already contacted him in order to have numerous improvement. He answered nicely, and took a year to add the seconds in the app calculations... I su...
- Mon Feb 25, 2013 5:53 am
- Forum: Questions
- Topic: Converting a barb city.
- Replies: 2
- Views: 3305
- Mon Feb 25, 2013 5:49 am
- Forum: Strategy
- Topic: Ram Vs Ballista
- Replies: 16
- Views: 31305
rams will defend against other rams attacking so use rams in defense cities to save your wall and troops better False, use the simulator and attack lv25 walls with 200 rams againt 0 ram and 100 guardians. Make same scenario with the amount of rams for having same defense as 100 guardians (I did the...
- Mon Feb 25, 2013 5:45 am
- Forum: Strategy
- Topic: Knights or Guardians for defense?
- Replies: 20
- Views: 31355
Btw... I forgot to add, for a single city, the best defense AGINST guards are Lancers, not guards. Everyone thinks guards are the best for defense... Well they kind of are. But take into account population for a single city, and time of training, and you will see that the best way to defend against...
- Mon Feb 25, 2013 5:41 am
- Forum: Strategy
- Topic: Back stabber
- Replies: 31
- Views: 43480
Wanna upset an inactive player in your guild? Leave the guild, send your attacks to the player, get added back into the guild, and when the player questions how you are attacking him say it's a glitch you're just sending support. Take his city, the points are added to your score, adding to the guil...
- Mon Feb 25, 2013 5:35 am
- Forum: Questions
- Topic: getting farmed
- Replies: 12
- Views: 10812
I'm on a 1k world (w100) and am constantly getting farmed. I've built up my city, resources, and barracks, but every time I build up my wall or army, they get taken down. Any suggestions on how to get out of this hole? I've been keeping my resources low so that, when attacked they come up dry, but ...
- Mon Feb 25, 2013 5:31 am
- Forum: Ideas/Suggestions
- Topic: Just an idea
- Replies: 6
- Views: 5167
IMO there is no way this could work. It would take away the defenders ability to time incoming attacks, shift support, snipe scholars, and coordinate recaps. I think his idea would be that the speedup is enabled only on newly sent attack. This way the target still see times he's hit, and it'll neve...